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	<id>https://d20futurepath.com/index.php?action=history&amp;feed=atom&amp;title=User%3ANod%2FDisciplines</id>
	<title>User:Nod/Disciplines - Revision history</title>
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	<updated>2026-05-04T00:52:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://d20futurepath.com/index.php?title=User:Nod/Disciplines&amp;diff=1211&amp;oldid=prev</id>
		<title>Nod at 06:58, 13 May 2015</title>
		<link rel="alternate" type="text/html" href="https://d20futurepath.com/index.php?title=User:Nod/Disciplines&amp;diff=1211&amp;oldid=prev"/>
		<updated>2015-05-13T06:58:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:58, 13 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Mechanical - large mechanics like vehicles&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Mechanical - large mechanics like vehicles&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Cyborg - cyborg enhancements&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Cyborg - cyborg enhancements&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Bionic - bionic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enahncements&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Bionic - bionic &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enhancements&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purity&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purity&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     Self Perfection - purity in body and mind - the only true purity is to rid yourself of the corrupt flesh and trancend through melding permenant genetics and cyborg implants&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     Self Perfection - purity in body and mind - the only true purity is to rid yourself of the corrupt flesh and trancend through melding permenant genetics and cyborg implants&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Survival&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Survival&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alchemical&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alchemical&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mixing - combining basic chemicals, reagents, and ingredients to make a useful product&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    Infusing - use of a catalyst, base, substrate, or other ingredient(s) during the process to produce a more potent, augmented product&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    Reverse convalescence - deconstruct chemical compounds to produce basic chemicals&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nod</name></author>
	</entry>
	<entry>
		<id>https://d20futurepath.com/index.php?title=User:Nod/Disciplines&amp;diff=978&amp;oldid=prev</id>
		<title>Nod: Created page with &quot;DISCIPLINES  Biogenic      levels required are parallel to other genetic skills      Gene therapy - keep gene manipulation stable - too low a level may only slow the process o...&quot;</title>
		<link rel="alternate" type="text/html" href="https://d20futurepath.com/index.php?title=User:Nod/Disciplines&amp;diff=978&amp;oldid=prev"/>
		<updated>2015-01-15T05:27:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;DISCIPLINES  Biogenic      levels required are parallel to other genetic skills      Gene therapy - keep gene manipulation stable - too low a level may only slow the process o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;DISCIPLINES&lt;br /&gt;
&lt;br /&gt;
Biogenic&lt;br /&gt;
&lt;br /&gt;
    levels required are parallel to other genetic skills&lt;br /&gt;
&lt;br /&gt;
    Gene therapy - keep gene manipulation stable - too low a level may only slow the process of degredation - ensure the engineered abilities never totally fade&lt;br /&gt;
        Gene conditioning - retrain the genes and promote favorable conditions to retain and hold the engineered abilities&lt;br /&gt;
        Gene hardening - allow the generation of bonds among the genes to further strengthen the abilities retention time&lt;br /&gt;
        Gene repair - requires supernatural ability or equipment - top level of gene therapy - recreate the natural bonds and forms so the genes can retain the most powerful abilities&lt;br /&gt;
        Gene replication - stimuldate the recreation of the exact genes, clusters, and bonds needed from stem cells of the existing organism furthering the magnitude of the abilities or the time they are retained - can grant permanency allowing maintenance to not be needed&lt;br /&gt;
    Genic Engineering - prepare genes for use in genetic plans and experiments&lt;br /&gt;
        Genic regrowth - replicate body parts from stem cells&lt;br /&gt;
        Genic reorganization - slightly boost natural ability of the parts during growth for use afterward by ensuring perfect growth and development&lt;br /&gt;
        Genic substitution - substitute better genes or those of other organisms to enhance the ability during/after growth - only the weakest abilities are retained since the species/organisms are at odds&lt;br /&gt;
        Genic melding - merge the genes from multiple organisms into the growth retaining the abilities of the creator&amp;#039;s choise&lt;br /&gt;
    Genetic creation - create simple organisms from scratch genes such as mice and domestic animals&lt;br /&gt;
        Genetic nurtering - create toughened organisms from prepared genes such as wolves and eagles - does not grant the ability to prepare the genes (that comes from engineering)&lt;br /&gt;
        Genetic influence - create simple minded minions from prepared genes&lt;br /&gt;
        Genetic control - create intelligent minions from prepared genes&lt;br /&gt;
        Genetic mastery - recreate any organism from prepared genes - perfect cloning&lt;br /&gt;
    God complex - top level genetic discipline - not available until all others have been taken and maxed out&lt;br /&gt;
        - create custom organisms from combinations of prepared genes&lt;br /&gt;
Magic&lt;br /&gt;
    Brutal - requires life energy to cast spells - far more potent than other forms - requires peak physical condition - bonus to power&lt;br /&gt;
    Neuro - science magic - requires years of study - requires greater focus than other forms - bonus to crit range&lt;br /&gt;
    Attunement - attuned to the natural forces around you - plants and natural things boost its abilities - tribal or monk like&lt;br /&gt;
    Natural - magic comes naturally - weaker but far easier to cast and more spells&lt;br /&gt;
    Rife - offworld magic - alien race or granted by an alien race - spells limited to energy and control/affect&lt;br /&gt;
Technical&lt;br /&gt;
    Repair - repair simple machinery&lt;br /&gt;
    Fabrication - ability to create the parts required rather than purchase them&lt;br /&gt;
    Subrigging - ability to use substitute parts and materials if those required are not available (Mac Guyver)&lt;br /&gt;
        Mechanical - large mechanics like vehicles&lt;br /&gt;
        Cyborg - cyborg enhancements&lt;br /&gt;
        Bionic - bionic enahncements&lt;br /&gt;
Purity&lt;br /&gt;
    Self Perfection - purity in body and mind - the only true purity is to rid yourself of the corrupt flesh and trancend through melding permenant genetics and cyborg implants&lt;br /&gt;
    Mental - quick and sharp thinking - outwit and out master all others - no need for physical abilities&lt;br /&gt;
        Silver tongue&lt;br /&gt;
    Physical - there is nothing without the physical self and your mind must realize this and allow its influence to dwindle - very primal, instinctive, impulsive&lt;br /&gt;
        Acrobat&lt;br /&gt;
        Light step&lt;br /&gt;
        Keen senses&lt;br /&gt;
    Corruption - personal gain is the most pure of motives - manipulation of others the most effective means&lt;br /&gt;
        forked tongue&lt;br /&gt;
    Spiritual - the good of others is paramount and leads to cleansing oneself&lt;br /&gt;
        Healing&lt;br /&gt;
    Survivalist - reliance on oneself perfects the body and clears the mind of worries&lt;br /&gt;
        Survival&lt;br /&gt;
Alchemical&lt;br /&gt;
    TBD&lt;/div&gt;</summary>
		<author><name>Nod</name></author>
	</entry>
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