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	<id>https://d20futurepath.com/index.php?action=history&amp;feed=atom&amp;title=User%3ANod%2FInceptums%2FDisciplines</id>
	<title>User:Nod/Inceptums/Disciplines - Revision history</title>
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	<updated>2026-05-04T00:52:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://d20futurepath.com/index.php?title=User:Nod/Inceptums/Disciplines&amp;diff=987&amp;oldid=prev</id>
		<title>Nod at 07:03, 15 January 2015</title>
		<link rel="alternate" type="text/html" href="https://d20futurepath.com/index.php?title=User:Nod/Inceptums/Disciplines&amp;diff=987&amp;oldid=prev"/>
		<updated>2015-01-15T07:03:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:03, 15 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DISCIPLINES&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DISCIPLINES&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Biogenic&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Biogenic&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     Street Soldier - government funded - many illegal enhancements are legal and available to you&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     Street Soldier - government funded - many illegal enhancements are legal and available to you&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nod</name></author>
	</entry>
	<entry>
		<id>https://d20futurepath.com/index.php?title=User:Nod/Inceptums/Disciplines&amp;diff=976&amp;oldid=prev</id>
		<title>Nod: Created page with &quot;DISCIPLINES Biogenic     Street Soldier - government funded - many illegal enhancements are legal and available to you     Naturalist - what little natural flora there is has...&quot;</title>
		<link rel="alternate" type="text/html" href="https://d20futurepath.com/index.php?title=User:Nod/Inceptums/Disciplines&amp;diff=976&amp;oldid=prev"/>
		<updated>2015-01-15T05:21:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;DISCIPLINES Biogenic     Street Soldier - government funded - many illegal enhancements are legal and available to you     Naturalist - what little natural flora there is has...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;DISCIPLINES&lt;br /&gt;
Biogenic&lt;br /&gt;
    Street Soldier - government funded - many illegal enhancements are legal and available to you&lt;br /&gt;
    Naturalist - what little natural flora there is has life energy you use or consume&lt;br /&gt;
    Swelterpik - drug addicted alchemist - upkeep to prevent withderawl - bonuses when on substances&lt;br /&gt;
Magic&lt;br /&gt;
    Street Soldier - government funded - many illegal enhancements are legal and available to you&lt;br /&gt;
    Natural Caster - born with magic - effortless to cast&lt;br /&gt;
    Archane Acolyte - practiced in hand to hand combat magic and short range magic&lt;br /&gt;
    Study - schooled and practiced in the way of magic&lt;br /&gt;
    Pure Acholyte - completely in tune with yourself - able to draw on your own soul for magic - penalty for enhancements&lt;br /&gt;
    Pinnacle - your mind has trancended the boundaries of others - able to cast thoughts as magic&lt;br /&gt;
    Phase Radist - bending time, space, and reality is possible for you - even time is at your mercy&lt;br /&gt;
    Enrichist - specialize in enriching weaponry with magic, either temporarily or permenantly, and weapon use&lt;br /&gt;
    Naturalist - what little natural flora there is has life energy you use or consume&lt;br /&gt;
    Scholar - focused and dilligent study has made you mentally quicker and tougher through knowlede of countless scenarios (memory and mental enhancements only)&lt;br /&gt;
    Swelterpik - drug addicted alchemist - upkeep to prevent withderawl - bonuses when on substances&lt;br /&gt;
Purity&lt;br /&gt;
    Street Soldier - government funded - many illegal enhancements are legal and available to you&lt;br /&gt;
    Enrichist - specialize in enriching weaponry and enhancements with magic, either temporarily or permenantly, and weapon use&lt;br /&gt;
    Archane Acolyte - practiced in hand to hand combat magic and short range magic&lt;br /&gt;
    Weapon Master - warrior specalizing in one or many weapons&lt;br /&gt;
    Agent - assasin with a defined code of honor - may be boound by contract (paper or blood) to a party or government&lt;br /&gt;
    Scholar - focused and dilligent study has made you mentally quicker and tougher through knowlede of countless scenarios&lt;br /&gt;
    Adept - honing your natural mental and physical ability has allowed you to quickly master most things you attempt&lt;br /&gt;
    Naturalist - what little natural flora there is has life energy you use or consume&lt;br /&gt;
Technical&lt;br /&gt;
    Agent - assasin with a defined code of honor - may be boound by contract (paper or blood) to a party or government&lt;br /&gt;
    Adept - honing your natural mental and physical ability has allowed you to quickly master most things you attempt&lt;br /&gt;
    Weapon Master - warrior specalizing in one or many weapons&lt;br /&gt;
    Brawler - warrior specializing in unarmed and grappling combat&lt;br /&gt;
    Scholar - focused and dilligent study has made you mentally quicker and tougher through knowlede of countless scenarios (memory and mental enhancements only)&lt;br /&gt;
    Enrichist - specialize in enriching weaponry and enhancements with magic, either temporarily or permenantly, and weapon use&lt;br /&gt;
    Steam Shaper - nothing created by others is quite good enough it seems - specialize in mods to gear and enhancements&lt;br /&gt;
    Technoist - cyborg enhancements and anything technical is your specialty&lt;br /&gt;
    Binary Augment - a combination of genetic and cyborg enhancements have made you strong - heavy upkeep&lt;br /&gt;
    Scrapteller - jack of all trades who can make anything out of anything - collect parts and components&lt;br /&gt;
Alchemical&lt;br /&gt;
    Agent - assasin with a defined code of honor - may be boound by contract (paper or blood) to a party or government&lt;br /&gt;
    Swelterpik - drug addicted alchemist - upkeep to prevent withderawl - bonuses when on substances&lt;br /&gt;
    Weapon Master - warrior specalizing in one or many weapons&lt;br /&gt;
    Brawler - warrior specializing in unarmed and grappling combat&lt;br /&gt;
    Scholar - focused and dilligent study has made you mentally quicker and tougher through knowlede of countless scenarios (memory and mental enhancements only)&lt;br /&gt;
Unrestricted&lt;br /&gt;
    Brawler - warrior specializing in unarmed and grappling combat&lt;br /&gt;
    Cameleton - telepathic diplomat&lt;br /&gt;
    Sniper - assasin not bound by code specializing in long range combat&lt;br /&gt;
    Scum - you thrive in the wake of the raw streets - underground is like home&lt;br /&gt;
    Mob Kid - brought up using guns, drugs, and enhancements whether quality or shoddy&lt;br /&gt;
    Freelancer - services for hire to the highest bidder&lt;br /&gt;
    Outcast - you&amp;#039;ve had to survive outside society so you found ways to exist within it - specalizing in control, illusion and manipulation&lt;br /&gt;
    Spoiled - you&amp;#039;ve had a taste of everything - either jaded or consumed with an idea temporarily until you are good enough to move on to the next big thing&lt;/div&gt;</summary>
		<author><name>Nod</name></author>
	</entry>
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