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Template:Companion Examples

From FuturePath
Companion Examples
Animal Companions
Companion Size / AC Attr Scores
(S/D/Co/W/I/Ch)
HD / HP Creature Type Lifecycle Locomotion
Speed
Natural Attack Characteristics Features Tricks Feats Skills Bonus
Description
Asteroid Worm Small/11 12/10/12/5/5/7 d6/5 Arthropod Metamorphosis Undulation (30ft) +0 Bite (1d6+1) Supporter Hyper Awareness, Night Eyes Aid, Guard Improved Natural Attack Perception, Stealth, Survival -
Ursus Large/10 14/10/12/5/3/7 d10/11 Mammal Maturing Quadrupedal (40ft) +2 Claws (1d8+2) + Bleed (1d4) Aggressor Local Adaptation (Kinetic DR 1) - Improved Natural Attack, Improve Natural Armor Athletics, Intimidate, Survival -
Ship Rat Tiny/11 12/14/10/5/3/5 d4/4 Mammal Maturing Quadrupedal (40ft) +1 Bite (1d2+1) Aggressor Local Adaptation (Chemical DR 1) - Narrow Frame Perception, Stealth, Survival -
Reptilian Trog Medium/11 14/8/12/5/5/5 d8/9 Reptile Maturing Bipedal (30ft) +2 Claw (1d8+2) Ambusher Climber - Narrow Frame Perception, Stealth, Survival Sneak attack
Cyber-Mastiff Medium/11 12/10/12/5/2/8 d8/9 Mammal Maturing Quadrupedal (40ft) +2 Bite (1d6+2) + Bleed (1d4) Tracker Hyper Awareness Hunt/Track, Guard Alertness Perception, Stealth, Survival Loyal cybernetic guard dog
Aero-Falcon Small/11 10/12/10/7/2/8 d6/7 Avian Maturing Active Flight (60ft) +2 Claw (1d4) + Bleed (1d4) Scouter Night Eyes Get Help, Watch Jumper Acrobatics, Perception, Stealth Aerial reconnaissance scout
Strider-Lizard Medium/11 12/10/12/5/2/8 d8/9 Reptile Maturing Quadrupedal (40ft) +2 Slam (1d6+2) + Shoved Carrier Local Adaptation (Thermal DR 1) Guard, Stay Sure Footed Athletics, Perception, Survival Sturdy reptilian pack beast
Velnex-Stalker Medium/13 12/10/12/7/2/8 d8/9 Silicon-Based Metamorphosis Bipedal (30ft) +2 Claw (1d6+2) + Poison (1d4) Ambusher Tough Skin (DR 1 Kinetic/Elec) Distract, Flee Defensive Martial Arts Stealth, Perception, Athletics Crystalline predator
Camber-Toad Medium/10 10/12/12/5/2/8 d8/9 Amphibian Amphibian Metamorphosis Swim (30ft), Land (30ft) +1 Bite (1d6) + Grapple Supporter Hyper Awareness Aid, Stay Valiant Steed Athletics, Swim, Survival Metamorphoses at level 4
Plasm-Slick Small/9 10/8/12/3/2/6 d6/7 Ooze Fission Undulation (30ft) +1 Slam (1d6) + Burn (Chemical) Defender Tough Skin Aid, Stay Improve Natural Armor Stealth, Perception, Athletics Amorphous frame slime
Tremor-Grub Medium/11 12/10/12/5/2/6 d8/9 Annelid Maturing Undulation (30ft), Burrow (10ft) +2 Bite (1d6+2) + Trip Tracker Echo Location Hunt/Track, Flee Sure Footed Survival, Stealth, Perception Blind vibration sense
Spore-Shroud Medium/12 10/8/14/5/2/8 d8/9 Plant Maturing Bipedal (30ft) +1 Whip (1d6, Reach 5ft) + Bleed (1d4) Defender Camouflage Guard, Watch Stealthy Stealth, Perception, Survival Photosynthetic plant
Chroma-Squid Small/11 8/12/10/5/2/8 d6/7 Aquatic Fission Swim (30ft) +1 Bite (1d4) + Grapple Ambusher Camouflage Flee, Distract Nimble Stealth, Perception, Swim -
Adrenal-Symbiote Tiny/10 8/10/12/7/2/7 d4/5 Symbiote Maturing Bipedal (10ft) None Supporter Local Adaptation (Adrenaline) Aid, Flee Attentive Perception, Stealth, Sense Motive Host attachment parasite
Robot Companions
Companion Size/AC Attr Scores
(S/D/Co/W/I/Ch)
HD/HP Technology Hard Points Locomotion
Speed
Attack Software Features Subroutines Feats Skills Bonus
Description
Scout Drone Tiny / 13 (15 vs Ranged) 9/12/10/5/10/5 d4/4 Photonic 1 Scanner Hard Point Active Flight (60ft) None Tactical Awareness Program Advanced Sensors Watch, Detect Alertness Perception, Study, Computer Use Levitating hard-light reconnaissance scout
Scout Swarm Tiny / 13 8/13/12/5/8/5 d4/5 Nanotech 1 Scanner Hard Point Gliding/Hover (40ft) None LiDAR Mapping App Modular Interface Watch, Detect Alertness Perception, Study, Computer Use Self-repairing fluid nanite micro-scout swarm
Bio-Med Assistant Small / 12 9/11/13/6/8/5 d6/7 Synthetic 1 Medical Hard Point, 1 Scanner Hard Point Quadrupedalism (40ft) None Medical Triage Program Autonomous Repairing Aid, Stay Attentive Study, Perception, Craft (pharmaceutical) Bio-engineered synthetic first-aid quadruped
Security Aegis Medium / 13 12/10/12/5/8/5 d8/9 Mechanical 1 Medium Weapon Hard Point (Shock Baton), 1 Small Hard Point (Armored Plating +2 AC) Bipedal/Multipedal (30ft) +1 Shock Baton (1d6+1 Kinetic/Electrical) Tactical Defense Program Sturdy Frame (DR 1 Kinetic) Guard, Attack On Sight Defensive Martial Arts Perception, Study, Computer Use Heavy iron-frame armored combat biped
Bio-Infiltrator Medium / 12 10/14/13/5/8/5 d8/9 Cybernetic 1 Weapon Hard Point (Monofilament Dagger), 1 Surveillance Hard Point, 1 Scanner Hard Point Bipedal/Multipedal (30ft) +2 Monofilament Dagger (1d4+2 Piercing/Slashing) Infiltration Program Electrified Movement (+1 Dex) Watch, Distract Stealthy Stealth, Perception, Study Carbon-reinforced stealth and recon specialist
Heavy Hauler Large / 9 14/11/13/4/8/5 d10/11 Hydraulic Plasma 1 Large Cargo Bay Extension, 1 Small Weapon Hard Point (Plasma Torch) Tracked/Treaded (30ft) +2 Plasma Torch (1d6+2 Fire) Universal Translator App Artificial Strength (+1 Str) Aid, Stay Jerry Rigging Craft (mechanical), Disable Device, Perception Plasma-actuated heavy repair and logistics platform
Refraction Mirror Sentinel Small / 12 (14 vs Ranged) 10/12/10/5/10/5 d6/6 Photonic 1 Scanner Hard Point, 1 Multi Use Item Hard Point Gliding/Hover (40ft) None Tactical Defense Program Strobe Spotlight Distract, Aid Defensive Martial Arts Perception, Study, Computer Use Hard-light projector defensive bodyguard
Nanite Forge-Mite Small / 12 8/13/12/5/8/5 d6/7 Nanotech 1 Power Link Hard Point (Small), 1 Scanner Hard Point Bipedal/Multipedal (30ft) None Universal Translator App Autonomous Repairing Aid, Rescue Protocol Jerry Rigging Craft (mechanical), Perception, Computer Use Self-repairing nanite mechanics platform