Cloak
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Cloak is a function of a Spaceship. Space Ships and other functions can be found here. This helps the ship avoid detection from sensors and even visual scanning if it is advanced enough.
Description
Most cloaks cannot cause the ship to completely disappear visually. This would only prevent photons from bouncing off it. Scanning equipment can have a much larger wavelength range and normally does not use visible light. Most cloaks simply make it harder for ships to detect them.
This increases the ship's Detection DC, making it harder for enemy ships to detect it.
Clocking Types:
- Frequency Absorbent Material: Is passive and doesn't need to be activated.
- Ship Requirement: Bay (Cannot use customization points.)
- Detection DC Bonus: +1 (Masterwork/Classification levels add +1 per level)
- Price modification: Default costs shown below
- Wave Disrupting Emitter: Has to be activated, takes one round. If shields are disabled as well, then add +3.
- Ship Requirement: Hard Point (Cannot use customization points.)
- Detection DC Bonus: 2 + Electronics Mod. (Masterwork/Classification levels add +1 per level)
- Price modification: Adds +$100,000 per size starting with small. Medium it is +$200,000
- Hybrid Full Spectrum: Has to be activated, which takes 1 round. It only takes 1 round to deactivate. Requires that shields be disabled, so that during deactivation, the ship is exposed without shields and has a lower Detection DC. This type of Cloak, however, makes the shield invisible. Masterworked versions of these cloaks also provide a passive bonus to Detection DC equal to the masterwork level.
- Ship Requirement: Both a Bay and a Hard Point (Cannot use customization points.) Tech 3 ship or higher.
- Detection DC Bonus: 4 + Electronics Mod. (Masterwork/Classification levels add +1 per level)
- Price modification: Adds +$350,000 per size starting with small. Medium it is +$700,000
- Associated Ship Attribute: Electronics
- Price: The starting price for a cloak upgrade is based on the size of the ship and its cloaking. Cloaking cannot be installed on any ship smaller than Small. In that case, the price is the same as for a Medium ship. Colossal ships also cannot be cloaked. Each masterwork level adds the base cost to the total price. So a small mast-worked +1 would cost $700,000, while a medium would be $1,050,000.
- Small: $350,000
- Medium: $1,000,000
- Large: $3,000,000
- Huge: $9,000,000
- Gargantuan: $21,000,000
- Procure Diff: All cloaking devices start with a +1 to Procure Difficulty. Any cloaking device that can activate during combat, even after the surprise round, is considered illegal and thus has an additional Procure Difficulty of +1.