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Defensive Fire

From FuturePath

Defensive Fire is an Advanced Function for crew members. To learn about other functions go the Space Ship Functions section of the Space Ships page.

Description

This allows the Weapon’s Officer to turn one or more of their Hard Points into a point defense system against Missiles. If the Weapon's Office chooses to withhold using a Projectile, Laser, or Plasma Weapon Hardpoint to attack, they can instead use one of these to defend against incoming missiles. For each hardpoint, the Weapon's officer chooses to use as defense, they gain 1d10. However, each hardpoint takes a -2 to the die roll unless it is a Laser, which only takes a -1.

Note about Lasers
At Class 1 a laser can be used to both fire on an enemy ship and act as Point Defense. At Class 5, a Laser doesn't have a negative point.