Demolitions
The professional setting and disarming of explosives. Often used to achieve an extremely specific outcome. NOTE: To determine the Skill Ranks of the Demolition Skill, the Player must pick 2 of the following 3 skills [Craft Chemical, Knowledge Science, Disable Device] and use their Rank values as the Demolition Rank. This total is not limited to the normal restrictions put on Skill Rank levels. This skill can be either associated with Wisdom -OR- Intelligence. When the Skill is acquired, the Player must choose. The Player cannot spend skill points on this skill. To improve its Rank, the Player must spend points on the chosen skills that make up Demolitions.
Check
Setting a simple explosive to detonate at a specific spot doesn’t require a check, but connecting and setting a detonator does. Also, placing an explosive for maximum effect against a structure calls for a check, as does disarming an explosive device. Without this skill, Characters use their Craft Chemical to make and set explosives. Demolition skill demonstrates professional-level expertise, allowing a Character to perform tasks involving explosives of greater difficulty.
Craft Explosive
This allows the Character to craft Explosives and their individual parts found here.
Place Explosive Device
Carefully placing an explosive against a fixed structure (a stationary, unattended inanimate object) can maximize the damage dealt by exploiting vulnerabilities in the structure’s construction.
If the Explosive is meant to damage a structure or massive object, normally a Knowedge Science check would be used to determine the optimal location. This can now be done with Demolitions. The GM should set the DC to determine not only success but also if extra damage is dealt or 1/2 damage is dealt.
Disarm Explosive Device
Normally, this requires a Disable Device check. But if Demolitions is higher, the Character can utilize their Demolitions skill to disarm explosives or disable a trap. When using Demolitions, the Character cannot fail a critical check.
Try Again
A character can take 10 when using the Demolitions skill, but can’t take 20. Setting a detonator is usually a full-round action. Placing an explosive device takes 1 minute or more, depending on the scope of the job.
Special
- IMPORTANT: The Rank of this skill is the Rank of Craft Chemical and Knowledge Science combined and doesn't follow the normal Skill Rank level restrictions.
- IMPORTANT: This skill can be either associated with Wisdom OR Intelligence. When the Skill is acquired, the Player must choose.
- IMPORTANT: The Player cannot spend skill points on this skill. To improve its Rank the Player must spend points on Chemical or Science.
- A character with the Cautious feat and at least 1 rank in this skill gets a +2 bonus on all Demolitions checks.