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Nano Scythe

From FuturePath
Nano-Scythe

Main Attributes:


Name: Nano-Scythe

Power / Speed (Total Level/Dice): Gigantic / Manual = Level 4 / 1d12 (Via Hit Die Increase)

Proficiency Requirement: 6 Levels in Melee (Nanotech Increase)

Weapon Style & Arch Type: Melee Weapon, Nanotech

Range: 0ft

Default Attributes: Clunky, Two-Handed

Masterwork: No

Cost/Procure Diff: $13,440 / 3

 

Secondary Attributes:


Accuracy Bonus: +1

Bonus Damage: 0

DR Damage: 0

Critical Damage: x4 (Gigantic)

Critical Range: 19-20

Damage Type: ALL (Kinetic & Thermal & Electrical & Chemical)

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly ~35 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
A massive polearm that vibrates with a nanotech field, dissolving any material it touches.
Explanations
This weapon uses the Nanotech Arch-Type. It deals ALL damage types, ignoring all but Total DR. The 4 customization points from Tech Level 4 are spent on Hit Die Increase (2 pts), Accuracy +1 (1 pt), and Critical Range 19-20 (1 pt). Price includes 5x Nanotech multiplier.