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Radiation Sniper

From FuturePath
Radiation Sniper

Main Attributes:


Name: Rad-Longshot

Power / Speed (Total Level/Dice): Large / Semi-Auto = Level 4 / 1d10

Weapon Style & Arch Type: Sniper Rifle, Irradiated

Range: 2,700ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $8,640 / 2

 

Secondary Attributes:


Accuracy Bonus: +0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 19-20

Damage Type: Thermal (Radiation)

Ammunition: 7

Reload Speed: Standard

Weight**: Roughly ~15 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
A high-precision rifle designed to fire irradiated slugs that poison the target while bypassing most thermal insulation.
Explanations
This weapon uses the Irradiated Arch-Type. Its Thermal (Radiation) damage ignores standard Kinetic and Thermal (Hot/Cold) DR. However, it is Volatile: If a natural 1 is rolled on an accuracy check, the user takes 1d6 Thermal (Radiation) damage.