Jump to content

Shock Whip

From FuturePath
Shock Whip

Main Attributes:


Name: Shock Whip

Power / Speed (Total Level/Dice): Medium / Manual = Level 2 / 1d6

Proficiency Requirement: 2 Levels in Melee

Weapon Style & Arch Type: Flexible/Chain Melee, Energy

Range: 10ft Reach

Default Attributes:

Masterwork: No

Cost/Procure Diff: $800 / 0

 

Secondary Attributes:


Accuracy Bonus: +1

Bonus Damage: +1 (Energy)

DR Damage: 0

Critical Damage: x2 (Fixed)

Critical Range: 20

Damage Type: Electrical

Ammunition: N/A

Reload Speed: N/A

Weight: Roughly ~3 pounds

Bonus Abilities: Reach (10ft)

 

Accessories and Description:


Weapon Accessories
Description
A flexible lash that delivers a powerful electric discharge upon impact, perfect for crowd control.
Explanations
This weapon uses the Flexible/Chain Melee style and Energy Arch-Type (1.5x cost multiplier). It ignores Partial Cover and gains the Disarming Critical effect. The 2 customization points from Tech Level 2 are spent on Reach (+5ft for a total of 10ft) and Accuracy +1.