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Sweeping Blow

From FuturePath

For a full list of Feats, go to the Feats page.

Prerequisite: Melee Weapon Focus, Advantage Die 1d8.

Benefit: If the Character gets off a successful attack, the target has to perform a saving throw or be tripped. The DC is 12 + Masterworked Mod (0 - 5). If the attack is critical, the DC is 20 + Masterworked Mod. The Player must declare that the attack will be a Sweeping Blow, and it can be attempted only once per turn. This doesn't work for Bonus Attacks.

Note: This can only be applied to a Melee Weapon the Character has 'Melee Weapon Focus' for.

Normal: Normally, weapons do not automatically cause trips.

Special: -