User contributions for Orcephrye
Appearance
14 September 2026
- 22:5322:53, 14 September 2026 diff hist +20 Heavy Armor Training No edit summary current
- 22:3822:38, 14 September 2026 diff hist +69 Character Creation and Advancement →Proficiency Levels
- 22:2722:27, 14 September 2026 diff hist +83 Character Creation and Advancement →What you need
- 22:2522:25, 14 September 2026 diff hist −1 Character Creation and Advancement →What you need
- 22:2522:25, 14 September 2026 diff hist +3 Character Creation and Advancement →What you need
- 22:0122:01, 14 September 2026 diff hist −5 Character Creation and Advancement No edit summary
- 22:0022:00, 14 September 2026 diff hist +413 Character Creation and Advancement No edit summary
- 04:1904:19, 14 September 2026 diff hist +285 Character Creation and Advancement →Picking an Occupation
- 04:1504:15, 14 September 2026 diff hist +135 Character Creation and Advancement →Proficiency Levels
- 04:1404:14, 14 September 2026 diff hist +699 Character Creation and Advancement →Proficiency Levels
- 04:0404:04, 14 September 2026 diff hist +6 Proficiency Tree →Armor Branch current
- 04:0304:03, 14 September 2026 diff hist +79 Proficiency Tree →Melee & Ranged Combat Branches
- 02:5902:59, 14 September 2026 diff hist +552 Proficiency Tree →Melee & Ranged Combat Branches
5 September 2026
- 04:1804:18, 5 September 2026 diff hist +7 Character Path No edit summary
4 September 2026
- 19:4119:41, 4 September 2026 diff hist −119 Combat →(1) The Support Phase current
3 September 2026
- 23:2123:21, 3 September 2026 diff hist +308 Sensor Spoofing / Decoy Projection No edit summary current
- 22:5122:51, 3 September 2026 diff hist +183 Repair No edit summary current
- 22:4522:45, 3 September 2026 diff hist +102 Chief Engineer →Description current
- 22:3522:35, 3 September 2026 diff hist +1 Overclock Core →Description
- 15:3215:32, 3 September 2026 diff hist +88 Weapons Officer No edit summary
- 14:0914:09, 3 September 2026 diff hist −283 Space Ships →Secondary Ship Attributes
- 14:0614:06, 3 September 2026 diff hist +179 Helm Officer →Description
- 13:3513:35, 3 September 2026 diff hist +43 Helm Officer →Description
- 04:0304:03, 3 September 2026 diff hist +126 Character Path No edit summary
- 04:0004:00, 3 September 2026 diff hist −9 Character Path →Path Features
2 September 2026
- 16:3716:37, 2 September 2026 diff hist −4 Akimbo Specialist No edit summary current
- 16:3216:32, 2 September 2026 diff hist +629 N Light Arms & Firearms Training Created page with "For a full list of Feats, go to the Feats page. '''Prerequisite''': - '''Benefit''': When using a Light Ranged or Melee weapon, ignore the Proficiency penalty requirement for 'Exotic', 'Clunky', 'Masterworked' or weapons with a higher technology level. This doesn't count for Tech 0 or Archaic weapons. If the light weapon has other negative side effects caused by 'Exotic' or 'Clunky' attributes, ignore those effects. '''Normal''': Normally, when using an 'Exo..." current
- 16:0216:02, 2 September 2026 diff hist +363 N Medium Contact Weapons Training Created page with "For a full list of Feats, go to the Feats page. '''Prerequisite''': - '''Benefit''': Allows one to gain Proficiency Levels 3 through 5 for only 1 Training Point instead of 2 in the Melee Weapon Branch. '''Normal''': Normally, a Character has to spend two points for levels 3 through 5 or higher in the Melee Weapons Proficiency Tree '''Special''': -" current
- 16:0216:02, 2 September 2026 diff hist +2 Medium Firearms Training No edit summary current
- 15:5915:59, 2 September 2026 diff hist +363 N Medium Firearms Training Created page with "For a full list of Feats, go to the Feats page. '''Prerequisite''': - '''Benefit''': Allows one to gain Proficiency Levels 3 through 5 for only 1 Training Point instead of 2 in the Melee Weapon Branch. '''Normal''': Normally, a Character has to spend two points for levels 3 through 5 or higher in the Melee Weapons Proficiency Tree '''Special''': -"
- 15:5815:58, 2 September 2026 diff hist +37 Heavy Contact Weapons Training No edit summary current
- 15:5715:57, 2 September 2026 diff hist +30 Heavy Firearms Training No edit summary current
- 15:5715:57, 2 September 2026 diff hist +67 Feats →Feats
- 15:5515:55, 2 September 2026 diff hist −17 Heavy Contact Weapons Training No edit summary
- 15:5515:55, 2 September 2026 diff hist +1 Heavy Firearms Training No edit summary
- 15:5415:54, 2 September 2026 diff hist −9 Heavy Firearms Training No edit summary
- 15:5215:52, 2 September 2026 diff hist +37 N Heavy FIrearms Training Orcephrye moved page Heavy FIrearms Training to Heavy Firearms Training current Tag: New redirect
- 15:5215:52, 2 September 2026 diff hist 0 m Heavy Firearms Training Orcephrye moved page Heavy FIrearms Training to Heavy Firearms Training
- 15:4915:49, 2 September 2026 diff hist −11 Feats →Feats
- 15:4815:48, 2 September 2026 diff hist +298 Feats No edit summary
- 15:3715:37, 2 September 2026 diff hist −2 Feats No edit summary
- 15:3715:37, 2 September 2026 diff hist +44 N Heavy Melee Weapon Training Orcephrye moved page Heavy Melee Weapon Training to Heavy Contact Weapons Training current Tag: New redirect
- 15:3715:37, 2 September 2026 diff hist 0 m Heavy Contact Weapons Training Orcephrye moved page Heavy Melee Weapon Training to Heavy Contact Weapons Training
- 15:3515:35, 2 September 2026 diff hist +37 N Heavy Ranged Weapon Training Orcephrye moved page Heavy Ranged Weapon Training to Heavy FIrearms Training current Tag: New redirect
- 15:3515:35, 2 September 2026 diff hist 0 m Heavy Firearms Training Orcephrye moved page Heavy Ranged Weapon Training to Heavy FIrearms Training
1 September 2026
- 22:4922:49, 1 September 2026 diff hist +262 Health and Injury →Receiving Damage current
- 22:4622:46, 1 September 2026 diff hist −221 Health and Injury →Hit Points
- 22:4422:44, 1 September 2026 diff hist 0 Character Creation and Advancement →Calculating Health
- 22:4422:44, 1 September 2026 diff hist −4 Character Path →Path Features
- 22:4422:44, 1 September 2026 diff hist +28 Character Path No edit summary