Advanced Civ. Large Hull
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Ship Name: Advanced Civ. Large Hull |
Ship Core: Tech Level 3 |
Hull Size: Large |
Hull Configuration: N/A |
Number of Attribute Points: 20 |
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- 6 Core System Attributes: Engines: 12 (Modifier: +1) Weapons: 10 (Modifier: +0) Structure: 14 (Modifier: +2) Shields: 14 (Modifier: +2) Electronics: 14 (Modifier: +2) Sensors: 13 (Modifier: +1)
Tracking DC: 10 (Base 10 = 10 + 1 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 1 (Size Mod)) Detection DC: 9 Stealth DC: 12 (Detection 9 + 2 Electronics) Battle Damage: 3 Initiative: 0 (Engines 1 + Sensors 1 - Structure 2) Movement Speed: 5 Squares (Tactical Speed: 5 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 6 (Base 4 + 2 Shields Mod) Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod) Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector) Repair DC Bonus: +0 (equal to Weapons Mod) Tactical Mobility: +1 (equal to Engines Mod) Passive Sensors: 11 (Base 10 + 1 Sensors Mod) Cargo Capacity: 2,000 Units (1,000 Base + 1,000 from 2 Cargo Bays) Passenger Capacity: 96 (32 Base + 64 from 2 Passenger Bays) FTL Engine/Speed: Personal Jump Drive Cost and Procure Diff: $46,284,550 / 1 (Procure Diff: 1) |
- Ship Functions: Beam: 0 Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 5 / 5 / 0 Bays (Total/Used/Free): 7 / 7 / 0 - Accessories and Description:
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Hard Point Items: Hard Point 1: Personal Jump Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Large Projectile Weapon (Ammo: 1 mag of Large Projectile Ammo) Hard Point 3: Large Laser (Focuses: 1 Large Laser Crystal) Hard Point 4: Large Plasma Weapon (Ammo: 1 mag of Large Plasma Ammo) Hard Point 5: Large Missile Launcher (Ammo: 1 mag of Large Missile Ammo)
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Bay Items: Bay 1: Personal Jump Drive (FTL) Bay 2: Cargo Bay (Large) Bay 3: Cargo Bay (Large) Bay 4: Passenger Bay (Large) Bay 5: Passenger Bay (Large) Bay 6: Engineering Bay Bay 7: Science Bay
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