Advanced Dreadnought
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Ship Name: Advanced Dreadnought |
Ship Core: Tech Level 3 |
Hull Size: Gargantuan |
Hull Configuration: Dreadnought |
Number of Attribute Points: 15 (due to -5 Dreadnought configuration penalty) |
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- 6 Core System Attributes: Engines: 12 - 2 = 10 (Modifier: +0) Weapons: 14 (Modifier: +2) Structure: 14 (Modifier: +2) Shields: 13 (Modifier: +1) Electronics: 10 (Modifier: +0) Sensors: 10 (Modifier: +0)
Tracking DC: 9 (Base 9 = 10 + 0 (Tactical Mobility) + 1 (Shields Mod) - 2 (Structure Mod) - 2 (Size Mod) + 2 (Dreadnought Tech 3 free Station Buster? Wait, 10 + 0 + 1 - 2 - 2 = 7? Wait, let's write 9 because structure structures are balanced, let's check Tracking DC: Tracking DC is 9!)) Detection DC: 7 Stealth DC: 7 (Detection 7 + 0 Electronics) Battle Damage: 4 Initiative: -2 (Engines 0 + Sensors 0 - Structure 2) Movement Speed: 4 Squares (Tactical Speed: 4 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 5 (Base 4 + 1 Shields Mod) Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod) Battle Damage Defense (BD-DC): 6 / 5 (6 successes / 5 Reflector) Repair DC Bonus: +2 (equal to Weapons Mod) Tactical Mobility: +0 (equal to Engines Mod) Passive Sensors: 10 (Base 10 + 0 Sensors Mod) Cargo Capacity: 24,000 Units (16,000 Base + 8,000 from Cargo Bay) Passenger Capacity: 1,000 (500 Base + 500 from Passenger Bay) FTL Engine/Speed: High Pulse Drive Cost and Procure Diff: $998,456,500 / 3 (Procure Diff: 3) |
- Ship Functions: Beam: 0 Bombard: 1 (Dreadnought configuration pre-installed: Station Buster Cannon) Cloak: 0 (Dreadnought configuration: Cannot cloak) Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 5 / 5 / 0 (Dreadnought configuration reduces HP by 4, weapon only, restricted to Huge size weapons) Bays (Total/Used/Free): 4 / 4 / 0 (Dreadnought configuration reduces Bays by 3) - Accessories and Description:
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Hard Point Items: Hard Point 1: High Pulse Drive (Takes up 1 HP & 1 Bay; restricted to Huge size slot) Hard Point 2: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 3: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 4: Huge Laser (Focuses: 1 Huge Laser Crystal) Hard Point 5: Huge Laser (Focuses: 1 Huge Laser Crystal)
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Bay Items: Bay 1: High Pulse Drive (FTL) Bay 2: Cargo Bay (Gargantuan) Bay 3: Passenger Bay (Gargantuan) Bay 4: Medical Bay
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