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Advanced Freighter

From FuturePath

Ship Name: Advanced Freighter

 

Ship Core: Tech Level 3

 

Hull Size: Huge

 

Hull Configuration: Freighter

 

Number of Attribute Points: 18 (due to -2 Freighter configuration penalty)


- 6 Core System Attributes:


Engines: 13 - 3 = 10 (Modifier: +0)

Weapons: 12 (Modifier: +1)

Structure: 14 (Modifier: +2)

Shields: 14 (Modifier: +2)

Electronics: 13 (Modifier: +1)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 11 (Base 11 = 10 + 0 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 1 (Size Mod) + 2 (Freighter Tech 3 free Beam function? Wait, no, Tracking DC formula is 10 + 0 + 2 - 2 - 1 = 9. Why does the plan say 9? Yes, Tracking DC is 9! Let's calculate: 10 + 0 + 2 - 2 - 1 = 9. Tracking DC is indeed 9! Let's write 9!))

Detection DC: 8 (Detection 9 - 1 from Shields Mod penalty)

Stealth DC: 9 (Detection 8 + 1 Electronics)

Battle Damage: 4

Initiative: -2 (Engines 0 + Sensors 0 - Structure 2)

Movement Speed: 4 Squares (Tactical Speed: 4 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +1 (equal to Weapons Mod)

Tactical Mobility: +0 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 48,000 Units (16,000 Base Freighter size-up + 32,000 from 8 Cargo Bays providing double space)

Passenger Capacity: 240 (120 Base + 120 from Passenger Bay)

FTL Engine/Speed: High Pulse Drive

Cost and Procure Diff: $137,823,900 / 2 (Procure Diff: 2)

 

- Ship Functions:


Beam: 1 (Freighter configuration free Tech 3 function: Beam)

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 6 / 6 / 0 (Huge Hard Points carrying Huge scale weapons)

Bays (Total/Used/Free): 10 / 10 / 0 (Huge civilian base 8, Freighter configuration grants +2 Bays)

- Accessories and Description:


Ship Accessories
Advanced Recycler Grid (1 Customization Slot), Reactor Auxiliary Capacitor (1 Customization Slot)
Description
A massive industrial freighter hull designed for high-capacity deep-space hauling. Highly shielded and armored to protect its massive payloads.
Explanations
Maximizes shields and armor structure, employing a Tech Level 3 core to secure high system stability while utilizing double-capacity cargo bays.

Hard Point Items:


Hard Point 1: High Pulse Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 3: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 4: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 5: Huge Laser (Focuses: 1 Huge Laser Crystal) Hard Point 6: Huge Laser (Focuses: 1 Huge Laser Crystal)

Cost of Hard Point items: $28,153,900 ($3,500,000 FTL Drive + $7,680,000 Projectiles + $307,200 Ammo + $10,000,000 Lasers + $6,666,700 Crystals)
 

Bay Items:


Bay 1: High Pulse Drive (FTL) Bay 2: Cargo Bay (Huge) Bay 3: Cargo Bay (Huge) Bay 4: Cargo Bay (Huge) Bay 5: Cargo Bay (Huge) Bay 6: Cargo Bay (Huge) Bay 7: Cargo Bay (Huge) Bay 8: Cargo Bay (Huge) Bay 9: Cargo Bay (Huge) Bay 10: Passenger Bay (Huge)

Cost of Bay items: $1,440,000 ($1,280,000 Cargo Bays + $160,000 Passenger Bay)