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Advanced Mil. Large Hull

From FuturePath

Ship Name: Advanced Mil. Large Hull

 

Ship Core: Tech Level 3

 

Hull Size: Large

 

Hull Configuration: N/A

 

Number of Attribute Points: 20


- 6 Core System Attributes:


Engines: 12 (Modifier: +1)

Weapons: 14 (Modifier: +2)

Structure: 14 (Modifier: +2)

Shields: 14 (Modifier: +2)

Electronics: 13 (Modifier: +1)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 10 (Base 10 = 10 + 1 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 1 (Size Mod))

Detection DC: 9

Stealth DC: 11 (Detection 9 + 1 Electronics)

Battle Damage: 3

Initiative: -1 (Engines 1 + Sensors 0 - Structure 2)

Movement Speed: 5 Squares (Tactical Speed: 5 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +2 (equal to Weapons Mod)

Tactical Mobility: +1 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 1,500 Units (1,000 Base + 500 from Cargo Bay)

Passenger Capacity: 96 (32 Base + 64 from Passenger Bay)

FTL Engine/Speed: High Pulse Drive

Cost and Procure Diff: $124,174,100 / 2 (Procure Diff: 2)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 7 / 7 / 0

Bays (Total/Used/Free): 4 / 4 / 0

- Accessories and Description:


Ship Accessories
Fire-Control Matrix (1 Customization Slot), Advanced Recycler Grid (1 Customization Slot)
Description
A military-grade large-scale battleship designed with a Tech Level 3 core to maximize shields, armor, and lethal weapon payload modifiers.
Explanations
Maximizes structural integrity and shielding, pairing all attribute points to establish high combat modifiers and ignore defensive fire penalties.

Hard Point Items:


Hard Point 1: High Pulse Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Large Projectile Weapon (Ammo: 1 mag of Large Projectile Ammo) Hard Point 3: Large Projectile Weapon (Ammo: 1 mag of Large Projectile Ammo) Hard Point 4: Large Laser (Focuses: 1 Large Laser Crystal) Hard Point 5: Large Laser (Focuses: 1 Large Laser Crystal) Hard Point 6: Large Plasma Weapon (Ammo: 1 mag of Large Plasma Ammo) Hard Point 7: Large Missile Launcher (Ammo: 1 mag of Large Missile Ammo)

Cost of Hard Point items: $15,604,100 ($3,500,000 FTL Drive + $2,560,000 Projectiles + $102,400 Ammo + $2,500,000 Lasers + $1,666,700 Crystals + $1,875,000 Plasma + $150,000 Ammo + $3,125,000 Missile + $125,000 Ammo)
 

Bay Items:


Bay 1: High Pulse Drive (FTL) Bay 2: Cargo Bay (Large) Bay 3: Passenger Bay (Large) Bay 4: Engineering Bay

Cost of Bay items: $190,000 ($80,000 Cargo Bay + $80,000 Passenger Bay + $30,000 Engineering Bay)