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Advanced Mil. Large Hull

From FuturePath

Ship Name: Advanced Mil. Large Hull

 

Ship Core: Tech Level 3

 

Hull Size: Large

 

Hull Configuration: N/A

 

Number of Attribute Points: 20


- 6 Core System Attributes:


Engines: 12 (Modifier: +1)

Weapons: 14 (Modifier: +2)

Structure: 14 (Modifier: +2)

Shields: 14 (Modifier: +2)

Electronics: 13 (Modifier: +1)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 10 (Base 10 = 10 + 1 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 1 (Size Mod))

Detection DC: 8 (Detection 9 - 1 from Shields Mod penalty)

Stealth DC: 10 (Detection 9 + 1 Electronics)

Battle Damage: 3

Initiative: -1 (Engines 1 + Sensors 0 - Structure 2)

Movement Speed: 5 Squares (Tactical Speed: 5 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +2 (equal to Weapons Mod)

Tactical Mobility: +1 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 1,500 Units (1,000 Base + 500 from Cargo Bay)

Passenger Capacity: 96 (32 Base + 64 from Passenger Bay)

FTL Engine/Speed: Warp Drive (The High Pulse Drive) (Warp 1-8)

Cost and Procure Diff: $125,291,000 / 2 (Procure Diff: 2)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 7 / 7 / 0

Bays (Total/Used/Free): 4 / 4 / 0

- Accessories and Description:


Ship Accessories
Fire-Control Matrix (1 Customization Slot), Advanced Recycler Grid (1 Customization Slot)
Description
A military-grade large-scale battleship designed with a Tech Level 3 core to maximize shields, armor, and lethal weapon payload modifiers.
Explanations
Prioritizes heavy firepower (+2 Weapons) and defensive resilience (6/6 BD-DC) for frontline capital operations.

Hard Point Items:


Hard Point 1: Large Projectile Weapon (Ammo: 1 mag of Large Projectile Ammo)

Hard Point 2: Large Projectile Weapon (Ammo: 1 mag of Large Projectile Ammo)

Hard Point 3: Large Projectile Weapon (Ammo: 1 mag of Large Projectile Ammo)

Hard Point 4: Large Laser (Focuses: 1 Large Laser Crystal)

Hard Point 5: Large Laser (Focuses: 1 Large Laser Crystal)

Hard Point 6: Large Plasma Weapon (Ammo: 1 mag of Large Plasma Ammo)

Hard Point 7: Large Missile Launcher (Ammo: 1 mag of Large Missile Ammo)

Cost of Hard Point items: $13,221,000
 

Bay Items:


Bay 1: Armory (Large)

Bay 2: Cargo Bay (Large)

Bay 3: Passenger Bay (Large)

Bay 4: Engineering Bay

Cost of Bay items: $290,000