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Advanced Mil. Medium Hull

From FuturePath

Ship Name: Advanced Mil. Medium Hull

 

Ship Core: Tech Level 3

 

Hull Size: Medium

 

Hull Configuration: N/A

 

Number of Attribute Points: 20


- 6 Core System Attributes:


Engines: 12 (Modifier: +1)

Weapons: 14 (Modifier: +2)

Structure: 14 (Modifier: +2)

Shields: 14 (Modifier: +2)

Electronics: 13 (Modifier: +1)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 13 (Base 13 = 10 + 1 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) + 0 (Size Mod))

Detection DC: 9

Stealth DC: 11 (Detection 9 + 1 Electronics)

Battle Damage: 3

Initiative: -1 (Engines 1 + Sensors 0 - Structure 2)

Movement Speed: 5 Squares (Tactical Speed: 5 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +2 (equal to Weapons Mod)

Tactical Mobility: +1 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 765 Units (510 Base + 255 from Cargo Bay)

Passenger Capacity: 32 (16 Base + 16 from Passenger Bay)

FTL Engine/Speed: High Pulse Drive

Cost and Procure Diff: $43,576,550 / 2 (Procure Diff: 2)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 6 / 6 / 0

Bays (Total/Used/Free): 3 / 3 / 0

- Accessories and Description:


Ship Accessories
Engine Boosters (1 Customization Slot), Fire-Control Matrix (1 Customization Slot)
Description
A military-grade general-purpose cruiser optimized with Tech Level 3 core points to maximize armor, shielding, and electronic systems.
Explanations
Designed as a front-line patrol vessel, it utilizes points in pairs to establish a balanced and robust combat profile.

Hard Point Items:


Hard Point 1: High Pulse Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo) Hard Point 3: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo) Hard Point 4: Medium Laser (Focuses: 1 Medium Laser Crystal) Hard Point 5: Medium Laser (Focuses: 1 Medium Laser Crystal) Hard Point 6: Medium Missile Launcher (Ammo: 1 mag of Medium Missile Ammo)

Cost of Hard Point items: $6,446,550 ($3,500,000 FTL Drive + $640,000 Projectiles + $25,600 Ammo + $1,250,000 Lasers + $416,700 Crystals + $590,625 Missile + $23,625 Ammo)
 

Bay Items:


Bay 1: High Pulse Drive (FTL) Bay 2: Cargo Bay (Medium) Bay 3: Passenger Bay (Medium)

Cost of Bay items: $80,000 ($40,000 Cargo Bay + $40,000 Passenger Bay)