Common Shuttle
|
Ship Name: Common Shuttle |
Ship Core: Tech Level 2 |
Hull Size: Small |
Hull Configuration: Shuttle |
Number of Attribute Points: 15 |
|
- 6 Core System Attributes: Engines: 12 + 4 = 16 (Modifier: +3) Weapons: 12 (Modifier: +1) Structure: 12 - 2 = 10 (Modifier: +0) Shields: 14 (Modifier: +2) Electronics: 12 - 2 = 10 (Modifier: +0) Sensors: 12 + 2 = 14 (Modifier: +2)
Tracking DC: 16 (Base 16 = 10 + 3 (Tactical Mobility) + 2 (Shields Mod) - 0 (Structure Mod) + 1 (Size Mod)) Detection DC: 9 Stealth DC: 9 (Detection 9 + 0 Electronics) Battle Damage: 2 Initiative: 5 (Engines 3 + Sensors 2 - Structure 0) Movement Speed: 7 Squares (Tactical Speed: 7 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 6 (Base 4 + 2 Shields Mod) Damage Resistance (Resistance): 4 successes (Base 4 + 0 Structure Mod) Battle Damage Defense (BD-DC): 4 / 6 (4 successes / 6 Reflector) Repair DC Bonus: +1 (equal to Weapons Mod) Tactical Mobility: +3 (equal to Engines Mod) Passive Sensors: 12 (Base 10 + 2 Sensors Mod) Cargo Capacity: 375 Units (250 Base + 125 from Cargo Bay) Passenger Capacity: 27 (8 Base + 3 Shuttle config bonus + 16 from 2 Passenger Bays) FTL Engine/Speed: Warp Drive (The Skimmer) (Warp 1-7) Cost and Procure Diff: $5,832,050 / 0 (Procure Diff: 0) |
- Ship Functions: Beam: 0 Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 3 / 3 / 0 (Reduced by 1 from Shuttle config) Bays (Total/Used/Free): 5 / 5 / 0 - Accessories and Description:
|
|
Hard Point Items: Hard Point 1: Warp Drive (The Skimmer) (Takes up 1 HP & 1 Bay) Hard Point 2: Medium Projectile Weapon (Ammo: 2 mags of Medium Projectile Ammo) Hard Point 3: Medium Missile Launcher (Ammo: 2 mags of Medium Missile Ammo)
|
Bay Items: Bay 1: Warp Drive (The Skimmer) Bay 2: Cargo Bay (Small) Bay 3: Passenger Bay (Small) Bay 4: Passenger Bay (Small) Bay 5: Astrometrics Bay
|