Deep Space Freighter
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Ship Name: Deep Space Freighter |
Ship Core: Tech Level 4 |
Hull Size: Huge |
Hull Configuration: Freighter |
Number of Attribute Points: 24 (due to -1 Freighter configuration penalty) |
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- 6 Core System Attributes: Engines: 10 (Modifier: +0) Weapons: 14 (Modifier: +2) Structure: 14 (Modifier: +2) Shields: 14 (Modifier: +2) Electronics: 14 (Modifier: +2) Sensors: 10 (Modifier: +0)
Tracking DC: 9 (Base 10 = 10 + 0 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 1 (Size Mod)) Detection DC: 7 (Detection 8 - 1 from Shields Mod penalty) Stealth DC: 10 (Detection 8 + 2 Electronics) Battle Damage: 4 Initiative: -2 (Engines 0 + Sensors 0 - Structure 2) Movement Speed: 4 Squares (Tactical Speed: 4 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 6 (Base 4 + 2 Shields Mod) Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod) Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector) Repair DC Bonus: +2 (equal to Weapons Mod) Tactical Mobility: +0 (equal to Engines Mod) Passive Sensors: 10 (Base 10 + 0 Sensors Mod) Cargo Capacity: 48,000 Units (16,000 Base Freighter size-up + 32,000 from 8 Cargo Bays providing double space) Passenger Capacity: 240 (120 Base + 120 from Passenger Bay) FTL Engine/Speed: Expert Warp Drive (Warp 1-9) Cost and Procure Diff: $159,406,500 / 1 (Procure Diff: 1) |
- Ship Functions: Beam: 1 (Freighter configuration free Tech 3/4 function: Beam) Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 6 / 6 / 0 (Huge civilian base 6) Bays (Total/Used/Free): 10 / 10 / 0 (Huge civilian base 8 + 2 bays from Freighter config) - Accessories and Description:
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Hard Point Items: Hard Point 1: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 2: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 3: Huge Laser (Focuses: 1 Huge Laser Crystal) Hard Point 4: Huge Laser (Focuses: 1 Huge Laser Crystal) Hard Point 5: Huge Missile Launcher (Ammo: 1 mag of Huge Missile Ammo) Hard Point 6: Huge Missile Launcher (Ammo: 1 mag of Huge Missile Ammo)
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Bay Items: Bay 1: Cargo Bay (Huge) Bay 2: Cargo Bay (Huge) Bay 3: Cargo Bay (Huge) Bay 4: Cargo Bay (Huge) Bay 5: Cargo Bay (Huge) Bay 6: Cargo Bay (Huge) Bay 7: Passenger Bay (Huge) Bay 8: Passenger Bay (Huge) Bay 9: Engineering Bay Bay 10: Medical Bay
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