Enhanced Shuttle
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Ship Name: Enhanced Shuttle |
Ship Core: Tech Level 4 |
Hull Size: Small |
Hull Configuration: Shuttle |
Number of Attribute Points: 25 |
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- 6 Core System Attributes: Engines: 14 + 4 = 18 (Modifier: +4) Weapons: 12 (Modifier: +1) Structure: 12 - 2 = 10 (Modifier: +0) Shields: 16 (Modifier: +3) Electronics: 14 - 2 = 12 (Modifier: +1) Sensors: 11 + 2 = 13 (Modifier: +1)
Tracking DC: 18 (Base 18 = 10 + 4 (Tactical Mobility) + 3 (Shields Mod) - 0 (Structure Mod) + 1 (Size Mod)) Detection DC: 8 (Detection 9 - 1 from Shields Mod penalty) Stealth DC: 9 (Detection 8 + 1 Electronics) Battle Damage: 2 Initiative: 5 (Engines 4 + Sensors 1 - Structure 0) Movement Speed: 8 Squares (Tactical Speed: 8 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 7 (Base 4 + 3 Shields Mod) Damage Resistance (Resistance): 4 successes (Base 4 + 0 Structure Mod) Battle Damage Defense (BD-DC): 4 / 7 (4 successes / 7 Reflector) Repair DC Bonus: +1 (equal to Weapons Mod) Tactical Mobility: +4 (equal to Engines Mod) Passive Sensors: 11 (Base 10 + 1 Sensors Mod) Cargo Capacity: 375 Units (250 Base + 125 from Cargo Bay) Passenger Capacity: 27 (8 Base + 3 Shuttle configuration bonus + 16 from 2 Passenger Bays) FTL Engine/Speed: Personal Advanced Jump Drive Cost and Procure Diff: $15,612,050 / 1 (Procure Diff: 1) |
- Ship Functions: Beam: 0 Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 3 / 3 / 0 (Shuttle configuration reduces HP by 1) Bays (Total/Used/Free): 5 / 5 / 0 - Accessories and Description:
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Hard Point Items: Hard Point 1: Personal Advanced Jump Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo) Hard Point 3: Medium Missile Launcher (Ammo: 1 mag of Medium Missile Ammo)
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Bay Items: Bay 1: Personal Advanced Jump Drive (FTL) Bay 2: Cargo Bay (Small) Bay 3: Passenger Bay (Small) Bay 4: Passenger Bay (Small) Bay 5: Astrometrics Bay
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