Jump to content

Improved Barge

From FuturePath

Ship Name: Improved Barge

 

Ship Core: Tech Level 3

 

Hull Size: Medium

 

Hull Configuration: Barge

 

Number of Attribute Points: 20


- 6 Core System Attributes:


Engines: 12 - 2 = 10 (Modifier: +0)

Weapons: 13 - 1 = 12 (Modifier: +1)

Structure: 15 (Modifier: +2)

Shields: 15 (Modifier: +2)

Electronics: 11 (Modifier: +0)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 10 (Base 10 = 10 + 0 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) + 0 (Size Mod))

Detection DC: 8 (Detection 9 - 1 from Shields Mod penalty)

Stealth DC: 8 (Detection 8 + 0 Electronics)

Battle Damage: 3

Initiative: -2 (Engines 0 + Sensors 0 - Structure 2)

Movement Speed: 4 Squares (Tactical Speed: 4 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +1 (equal to Weapons Mod)

Tactical Mobility: +0 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 1,785 Units (1,020 Base Barge size-up + 765 from 3 Cargo Bays)

Passenger Capacity: 32 (16 Base + 16 from Passenger Bay)

FTL Engine/Speed: High Pulse Drive

Cost and Procure Diff: $16,062,800 / -1 (Procure Diff: -1, includes super common Barge discount)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 2 / 2 / 0 (Reduced by 2 from Barge configuration)

Bays (Total/Used/Free): 5 / 5 / 0 (Reduced by 1 from Barge configuration)

- Accessories and Description:


Ship Accessories
Advanced Recycler Grid (1 Customization Slot), Reactor Auxiliary Capacitor (1 Customization Slot)
Description
An upgraded, highly durable mass-market Volar cargo barge built with a Tech Level 3 core and a powerful High Pulse Drive for rapid freight transit.
Explanations
Focuses all attribute points on structure and shields to weather space debris and pirate attacks, sacrificing engines and weapon hard points.

Hard Point Items:


Hard Point 1: High Pulse Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo)

Cost of Hard Point items: $3,832,800 ($3,500,000 FTL Drive + $320,000 Projectile + $12,800 Ammo)
 

Bay Items:


Bay 1: High Pulse Drive (FTL) Bay 2: Cargo Bay (Medium) Bay 3: Cargo Bay (Medium) Bay 4: Cargo Bay (Medium) Bay 5: Passenger Bay (Medium)

Cost of Bay items: $160,000 ($120,000 Cargo Bays + $40,000 Passenger Bay)