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Improved Drones

From FuturePath

Ship Name: Improved Drones

 

Ship Core: Tech Level 3

 

Hull Size: Diminutive

 

Hull Configuration: Drone

 

Number of Attribute Points: 20


- 6 Core System Attributes:


Engines: 16 (Modifier: +3)

Weapons: 14 (Modifier: +2)

Structure: 12 (Modifier: +1)

Shields: 12 (Modifier: +1)

Electronics: 11 (Modifier: +0)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 15 (Base 15 = 10 + 3 (Tactical Mobility) + 1 (Shields Mod) - 1 (Structure Mod) + 2 (Size Mod))

Detection DC: 11

Stealth DC: 11 (Detection 11 + 0 Electronics)

Battle Damage: 1

Initiative: 2 (Engines 3 + Sensors 0 - Structure 1)

Movement Speed: 10 Squares (Tactical Speed: 10 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 5 (Base 4 + 1 Shields Mod)

Damage Resistance (Resistance): 5 successes (Base 4 + 1 Structure Mod)

Battle Damage Defense (BD-DC): 5 / 5 (5 successes / 5 Reflector)

Repair DC Bonus: +2 (equal to Weapons Mod)

Tactical Mobility: +3 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 16 Units

Passenger Capacity: 2 (Drone AI baseline capacity)

FTL Engine/Speed: N/A (No FTL Drive)

Cost and Procure Diff: $974,550 / 1 (Procure Diff: 1)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 3 / 3 / 0 (Drone configuration increases HP by 1)

Bays (Total/Used/Free): 0 / 0 / 0

- Accessories and Description:


Ship Accessories
Drone AI Module (Pre-installed frame)
Description
A highly advanced, autonomous military drone configured with upgraded reactors to run lethal Engines and Weapons routines.
Explanations
Utilizes a Tech Level 3 core to establish superior sub-light mobility and firing accuracy.

Hard Point Items:


Hard Point 1: Small Projectile Weapon (Ammo: 1 mag of Small Projectile Ammo) Hard Point 2: Small Laser (Focuses: 1 Small Laser Crystal) Hard Point 3: Small Missile Launcher (Ammo: 1 mag of Small Missile Ammo)

Cost of Hard Point items: $494,550 ($80,000 Projectile + $3,200 Ammo + $156,250 Laser + $52,000 Crystal + $195,300 Missile + $7,800 Ammo)
 

Bay Items:


None

Cost of Bay items: $0