Low Tech Shuttle
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Ship Name: Low Tech Shuttle |
Ship Core: Tech Level 1 |
Hull Size: Small |
Hull Configuration: Shuttle |
Number of Attribute Points: 10 |
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- 6 Core System Attributes: Engines: 12 + 4 = 16 (Modifier: +3) Weapons: 12 (Modifier: +1) Structure: 11 - 2 = 9 (Modifier: -1) Shields: 10 (Modifier: +0) Electronics: 12 - 2 = 10 (Modifier: +0) Sensors: 13 + 2 = 15 (Modifier: +2)
Tracking DC: 15 (Base 15 = 10 + 3 (Tactical Mobility) - 0 (Shields Mod) - (-1) (Structure Mod) + 1 (Size Mod)) Detection DC: 9 Stealth DC: 9 (Detection 9 + 0 Electronics) Battle Damage: 2 Initiative: 6 (Engines 3 + Sensors 2 - Structure -1) Movement Speed: 7 Squares (Tactical Speed: 7 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 4 (Base 4 + 0 Shields Mod) Damage Resistance (Resistance): 3 successes (Base 4 - 1 Structure Mod) Battle Damage Defense (BD-DC): 3 / 4 (3 successes / 4 Reflector) Repair DC Bonus: +1 (equal to Weapons Mod) Tactical Mobility: +3 (equal to Engines Mod) Passive Sensors: 12 (Base 10 + 2 Sensors Mod) Cargo Capacity: 375 Units (250 Base + 125 from Cargo Bay) Passenger Capacity: 27 (8 Base + 3 Shuttle config bonus + 16 from Passenger Bay) FTL Engine/Speed: N/A (No FTL Drive) Cost and Procure Diff: $6,393,025 / 0 (Procure Diff: 0) |
- Ship Functions: Beam: 0 Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 3 / 3 / 0 (Reduced by 1 from Shuttle config) Bays (Total/Used/Free): 5 / 5 / 0 - Accessories and Description:
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Hard Point Items: Hard Point 1: Medium Projectile Weapon (Ammo: 2 mags of Medium Projectile Ammo) Hard Point 2: Medium Missile Launcher (Ammo: 2 mags of Medium Missile Ammo) Hard Point 3: Medium Laser (Focuses: 1 Medium Laser Crystal)
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Bay Items: Bay 1: Passenger Bay (Small) Bay 2: Cargo Bay (Small) Bay 3: Medical Bay Bay 4: Astrometrics Bay Bay 5: Science Bay
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