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Military Transport Ship

From FuturePath

Ship Name: Military Transport Ship

 

Ship Core: Tech Level 3

 

Hull Size: Medium

 

Hull Configuration: Barge

 

Number of Attribute Points: 20


- 6 Core System Attributes:


Engines: 12 - 2 = 10 (Modifier: +0)

Weapons: 13 - 1 = 12 (Modifier: +1)

Structure: 15 (Modifier: +2)

Shields: 15 (Modifier: +2)

Electronics: 11 (Modifier: +0)

Sensors: 10 (Modifier: +0)


- Ship Statistics:


Tracking DC: 10 (Base 10 = 10 + 0 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) + 0 (Size Mod))

Detection DC: 8 (Detection 9 - 1 from Shields Mod penalty)

Stealth DC: 8 (Detection 8 + 0 Electronics)

Battle Damage: 3

Initiative: -2 (Engines 0 + Sensors 0 - Structure 2)

Movement Speed: 4 Squares (Tactical Speed: 4 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +1 (equal to Weapons Mod)

Tactical Mobility: +0 (equal to Engines Mod)

Passive Sensors: 10 (Base 10 + 0 Sensors Mod)

Cargo Capacity: 1,530 Units (1,020 Base Barge size-up + 510 from Cargo Bay)

Passenger Capacity: 16 (Barge configuration base capacity, no passenger bays installed)

FTL Engine/Speed: High Pulse Drive

Cost and Procure Diff: $40,918,400 / 2 (Procure Diff: 2)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 4 / 4 / 0 (Reduced by 2 from Barge configuration)

Bays (Total/Used/Free): 2 / 2 / 0 (Reduced by 1 from Barge configuration)

- Accessories and Description:


Ship Accessories
Advanced Recycler Grid (1 Customization Slot), Fire-Control Matrix (1 Customization Slot)
Description
A military cargo and troop transporter barge. Strongly armored and shielded to run blockades and deliver supplies in war zones.
Explanations
Sacrifices tactical speed and maneuverability to maximize defense capabilities, combining three projectile weapons with targeting matrix aids.

Hard Point Items:


Hard Point 1: High Pulse Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo) Hard Point 3: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo) Hard Point 4: Medium Projectile Weapon (Ammo: 1 mag of Medium Projectile Ammo)

Cost of Hard Point items: $4,498,400 ($3,500,000 FTL Drive + $960,000 Projectiles + $38,400 Ammo)
 

Bay Items:


Bay 1: High Pulse Drive (FTL) Bay 2: Cargo Bay (Medium)

Cost of Bay items: $40,000 (Cargo Bay)