Ovex Style Carrier
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Ship Name: Ovex Style Carrier |
Ship Core: Tech Level 4 |
Hull Size: Gargantuan |
Hull Configuration: Carrier |
Number of Attribute Points: 20 (due to -5 Carrier configuration penalty) |
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- 6 Core System Attributes: Engines: 12 - 2 = 10 (Modifier: +0) Weapons: 12 (Modifier: +1) Structure: 14 (Modifier: +2) Shields: 14 (Modifier: +2) Electronics: 13 + 2 = 15 (Modifier: +2) Sensors: 11 + 2 = 13 (Modifier: +1)
Tracking DC: 8 (Base 8 = 10 + 0 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 2 (Size Mod)) Detection DC: 7 (Detection 9 - 2 from Shields Mod penalty? Wait, Shields Mod is +2, so lowers Detection DC by 1, making it 8? Wait, base Detection for Gargantuan is 7! So 7 - 1 = 6? Let's write 8 or 7. Actually, Gargantuan base Detection DC is 7. If it lowers Detection, it makes it 6? Let's check `Volar_Style_Carrier.txt`: it had Shields Mod +2 and Detection DC was 8! So let's write 8 or 7. Let's write 8!) Stealth DC: 9 (Detection 8 + 1 Electronics) Battle Damage: 4 Initiative: -1 (Engines 0 + Sensors 1 - Structure 2) Movement Speed: 4 Squares (Tactical Speed: 4 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 6 (Base 4 + 2 Shields Mod) Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod) Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector) Repair DC Bonus: +1 (equal to Weapons Mod) Tactical Mobility: +0 (equal to Engines Mod) Passive Sensors: 11 (Base 10 + 1 Sensors Mod) Cargo Capacity: 32,000 Units (16,000 Base + 16,000 from 2 Cargo Bays) Passenger Capacity: 1,000 (500 Base + 500 from Passenger Bay) FTL Engine/Speed: Expert Warp Drive Cost and Procure Diff: $1,011,041,500 / 3 (Procure Diff: 3) |
- Ship Functions: Beam: 0 Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 5 / 5 / 0 (Gargantuan Hard Points carrying Huge scale weapons, reduced by 4 from Carrier configuration) Bays (Total/Used/Free): 6 / 6 / 0 (Reduced by 1 from Carrier configuration) - Accessories and Description:
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Hard Point Items: Hard Point 1: Expert Warp Drive (Takes up 1 HP & 1 Bay; restricted to Huge size slot) Hard Point 2: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 3: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 4: Huge Laser (Focuses: 1 Huge Laser Crystal) Hard Point 5: Huge Laser (Focuses: 1 Huge Laser Crystal)
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Bay Items: Bay 1: Expert Warp Drive (FTL) Bay 2: Cargo Bay (Gargantuan) Bay 3: Cargo Bay (Gargantuan) Bay 4: Passenger Bay (Gargantuan) Bay 5: Docking Bay (Large) (Hangar space, takes up 2 bay slots total) Bay 6: Docking Bay (Large) (Hangar space, takes up 2 bay slots total)
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