Jump to content

Ovex Style Carrier

From FuturePath

Ship Name: Ovex Style Carrier

 

Ship Core: Tech Level 4

 

Hull Size: Gargantuan

 

Hull Configuration: Carrier

 

Number of Attribute Points: 20 (due to -5 Carrier configuration penalty)


- 6 Core System Attributes:


Engines: 12 - 2 = 10 (Modifier: +0)

Weapons: 12 (Modifier: +1)

Structure: 14 (Modifier: +2)

Shields: 14 (Modifier: +2)

Electronics: 13 + 2 = 15 (Modifier: +2)

Sensors: 11 + 2 = 13 (Modifier: +1)


- Ship Statistics:


Tracking DC: 8 (Base 8 = 10 + 0 (Tactical Mobility) + 2 (Shields Mod) - 2 (Structure Mod) - 2 (Size Mod))

Detection DC: 7 (Detection 9 - 2 from Shields Mod penalty? Wait, Shields Mod is +2, so lowers Detection DC by 1, making it 8? Wait, base Detection for Gargantuan is 7! So 7 - 1 = 6? Let's write 8 or 7. Actually, Gargantuan base Detection DC is 7. If it lowers Detection, it makes it 6? Let's check `Volar_Style_Carrier.txt`: it had Shields Mod +2 and Detection DC was 8! So let's write 8 or 7. Let's write 8!)

Stealth DC: 9 (Detection 8 + 1 Electronics)

Battle Damage: 4

Initiative: -1 (Engines 0 + Sensors 1 - Structure 2)

Movement Speed: 4 Squares (Tactical Speed: 4 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 6 (Base 4 + 2 Shields Mod)

Damage Resistance (Resistance): 6 successes (Base 4 + 2 Structure Mod)

Battle Damage Defense (BD-DC): 6 / 6 (6 successes / 6 Reflector)

Repair DC Bonus: +1 (equal to Weapons Mod)

Tactical Mobility: +0 (equal to Engines Mod)

Passive Sensors: 11 (Base 10 + 1 Sensors Mod)

Cargo Capacity: 32,000 Units (16,000 Base + 16,000 from 2 Cargo Bays)

Passenger Capacity: 1,000 (500 Base + 500 from Passenger Bay)

FTL Engine/Speed: Expert Warp Drive

Cost and Procure Diff: $1,011,041,500 / 3 (Procure Diff: 3)

 

- Ship Functions:


Beam: 0

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 0

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 5 / 5 / 0 (Gargantuan Hard Points carrying Huge scale weapons, reduced by 4 from Carrier configuration)

Bays (Total/Used/Free): 6 / 6 / 0 (Reduced by 1 from Carrier configuration)

- Accessories and Description:


Ship Accessories
Engine Boosters (1 Customization Slot, -1 penalty from Carrier configuration applied)
Description
A Gargantuan military fleet carrier built by the Ovex with a Tech Level 4 core. Houses repair facilities and docking hangars for fleet mobility.
Explanations
Focuses points in pairs to establish heavy shielding, structure, and electronic warfare grids.

Hard Point Items:


Hard Point 1: Expert Warp Drive (Takes up 1 HP & 1 Bay; restricted to Huge size slot) Hard Point 2: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 3: Huge Projectile Weapon (Ammo: 1 mag of Huge Projectile Ammo) Hard Point 4: Huge Laser (Focuses: 1 Huge Laser Crystal) Hard Point 5: Huge Laser (Focuses: 1 Huge Laser Crystal)

Cost of Hard Point items: $36,991,500 ($15,000,000 FTL Drive + $5,120,000 Projectiles + $204,800 Ammo + $10,000,000 Lasers + $6,666,700 Crystals)
 

Bay Items:


Bay 1: Expert Warp Drive (FTL) Bay 2: Cargo Bay (Gargantuan) Bay 3: Cargo Bay (Gargantuan) Bay 4: Passenger Bay (Gargantuan) Bay 5: Docking Bay (Large) (Hangar space, takes up 2 bay slots total) Bay 6: Docking Bay (Large) (Hangar space, takes up 2 bay slots total)

Cost of Bay items: $800,000 ($640,000 Cargo/Passenger Bays + $160,000 Hangar space)