Simple Barge
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Ship Name: Simple Barge |
Ship Core: Tech Level 1 |
Hull Size: Medium |
Hull Configuration: Barge |
Number of Attribute Points: 10 |
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- 6 Core System Attributes: Engines: 10 (Modifier: +0) Weapons: 11 (Modifier: +0) Structure: 12 (Modifier: +1) Shields: 12 (Modifier: +1) Electronics: 12 (Modifier: +1) Sensors: 10 (Modifier: +0)
Tracking DC: 10 (Base 10 = 10 + 0 (Tactical Mobility) + 1 (Shields Mod) - 1 (Structure Mod) + 0 (Size Mod)) Detection DC: 9 Stealth DC: 10 (Detection 9 + 1 Electronics) Battle Damage: 3 Initiative: -1 (Engines 0 + Sensors 0 - Structure 1) Movement Speed: 4 Squares (Tactical Speed: 4 Squares) |
- Secondary Ship Statistics: Reflectors (Shields): 5 (Base 4 + 1 Shields Mod) Damage Resistance (Resistance): 5 successes (Base 4 + 1 Structure Mod) Battle Damage Defense (BD-DC): 5 / 5 (5 successes / 5 Reflector) Repair DC Bonus: +0 (equal to Weapons Mod) Tactical Mobility: +0 (equal to Engines Mod) Passive Sensors: 10 (Base 10 + 0 Sensors Mod) Cargo Capacity: 2,000 Units (1,000 Base Barge size-up + 1,000 from Cargo Bays) Passenger Capacity: 48 (16 Base + 32 from Passenger Bay) FTL Engine/Speed: Assisted Jump Drive (Warp 10+, Gate Assisted) Cost and Procure Diff: $13,486,150 / 0 (Procure Diff: 0) |
- Ship Functions: Beam: 0 Bombard: 0 Cloak: 0 Crypto: 0 Feint: 0 Grapple: 0 Jam: 0 Ram: 0 Scan: 0 Target: 0 |
- Hard Points and Bays: Hard Points (Total/Used/Free): 2 / 2 / 0 (Medium civilian base 4, reduced by 2 from Barge config) Bays (Total/Used/Free): 5 / 5 / 0 (Medium civilian base 6, -1 bay taken up by extra cargo space) - Accessories and Description:
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Hard Point Items: Hard Point 1: Medium Projectile Weapon (Ammo: 2 mags of Medium Projectile Ammo) Hard Point 2: Medium Laser (Focuses: 1 Medium Laser Crystal)
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Bay Items: Bay 1: Cargo Bay (Medium) Bay 2: Cargo Bay (Medium) Bay 3: Cargo Bay (Medium) Bay 4: Passenger Bay (Medium) Bay 5: Engineering Bay
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