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Simple Industrial Ship

From FuturePath

Ship Name: Simple Industrial Ship

 

Ship Core: Tech Level 1

 

Hull Size: Large

 

Hull Configuration: Industrial

 

Number of Attribute Points: 10 (8 spent due to -2 Industrial penalty)


- 6 Core System Attributes:


Engines: 12 - 2 = 10 (Modifier: +0)

Weapons: 10 (Modifier: +0)

Structure: 12 (Modifier: +1)

Shields: 12 (Modifier: +1)

Electronics: 10 (Modifier: +0)

Sensors: 12 (Modifier: +1)


- Ship Statistics:


Tracking DC: 9 (Base 9 = 10 + 0 (Tactical Mobility) + 1 (Shields Mod) - 1 (Structure Mod) - 1 (Size Mod))

Detection DC: 9

Stealth DC: 9 (Detection 9 + 0 Electronics)

Battle Damage: 3

Initiative: 0 (Engines 0 + Sensors 1 - Structure 1)

Movement Speed: 4 Squares (Tactical Speed: 4 Squares)

 

- Secondary Ship Statistics:


Reflectors (Shields): 5 (Base 4 + 1 Shields Mod)

Damage Resistance (Resistance): 5 successes (Base 4 + 1 Structure Mod)

Battle Damage Defense (BD-DC): 5 / 5 (5 successes / 5 Reflector)

Repair DC Bonus: +0 (equal to Weapons Mod)

Tactical Mobility: +0 (equal to Engines Mod)

Passive Sensors: 11 (Base 10 + 1 Sensors Mod)

Cargo Capacity: 2,000 Units (1,000 Base + 1,000 from Cargo Bays)

Passenger Capacity: 48 (32 Base + 16 from Passenger Bay)

FTL Engine/Speed: Assisted Jump Drive (Warp 1, Large size)

Cost and Procure Diff: $45,069,550 / 1 (Procure Diff: 1)

 

- Ship Functions:


Beam: 1 (Industrial configuration bonus)

Bombard: 0

Cloak: 0

Crypto: 0

Feint: 0

Grapple: 1 (Industrial configuration bonus)

Jam: 0

Ram: 0

Scan: 0

Target: 0

 

- Hard Points and Bays:


Hard Points (Total/Used/Free): 5 / 5 / 0

Bays (Total/Used/Free): 4 / 4 / 0 (Reduced by 3 from Industrial config)

- Accessories and Description:


Ship Accessories
Advanced Recycler Grid (1 Customization Slot)
Description
A large factory ship designed for asteroid mining, mineral refining, and colonial heavy industry. Slow but robust.
Explanations
Has free pre-installed Industrial and Refinery Facilities in its frame, uses its 1 Customization Slot for an Advanced Recycler Grid, and mounts large mining plasma/lasers and defense missiles.

Hard Point Items:


Hard Point 1: Assisted Jump Drive (Takes up 1 HP & 1 Bay) Hard Point 2: Large Projectile Weapon (Ammo: 2 mags of Large Projectile Ammo) Hard Point 3: Large Laser (Focuses: 1 Large Laser Crystal) Hard Point 4: Large Plasma Weapon (Ammo: 2 mags of Large Plasma Ammo) Hard Point 5: Large Missile Launcher (Ammo: 2 mags of Large Missile Ammo)

Cost of Hard Point items: $8,749,550 ($60,000 FTL Drive + $1,280,000 Projectile + $51,200 Ammo + $1,250,000 Laser + $833,350 Crystal + $1,875,000 Plasma + $150,000 Ammo + $3,125,000 Missile + $125,000 Ammo)
 

Bay Items:


Bay 1: Assisted Jump Drive (FTL) Bay 2: Cargo Bay (Large) Bay 3: Cargo Bay (Large) Bay 4: Passenger Bay (Large) Pre-installed: Industrial Facility (Level 1) (Free) Pre-installed: Refinery Facility (Level 1) (Free)

Cost of Bay items: $240,000 ($80,000 Cargo Bay 1 + $80,000 Cargo Bay 2 + $80,000 Pass. Bay)