User:Nod/Origins: Difference between revisions
< User:Nod
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 131: | Line 131: | ||
Test Tube Baby (Engineered) | Test Tube Baby (Engineered) | ||
same as android except only genetic enhancements | same as android except only genetic enhancements | ||
Born Wild | |||
+5 to all senses | |||
+1 to any physical stat | |||
-12 social | |||
Scholar | |||
+1 to all mental stats | |||
-1 to all physical stats | |||
Spoiled | |||
-1 to any 2 physical stats | |||
+1 to any mental stat | |||
+1 social | |||
Scum | |||
+3 to all senses | |||
-3 social | |||
-1 to any 2 mental stats | |||
no ill effects from any drugs | |||
Mod Kid | |||
+1 to any sense | |||
+1 tough | |||
-2 social | |||
X-Gen | X-Gen | ||
TBD | TBD |
Revision as of 04:53, 14 May 2015
ORIGINS
Origins roughly equate to a character's race and have an impact on the overall character build.
Human +2 to your main basic stat -1 to any other basic stat
Cross Breed Get the following and the largest numerical bonus from the base origin - all stats are physical unless noted otherwise Dragon +2 social -1 common Tiger +2 prow -2 dodge Ferret +2 quick -1 common Mongoose +1 sixth +1 quick -1 pow Bear +2 pow +3 grip -1 quick -2 dodge Human +1 to any basic stat other than your main basic stat Roach +1 tough +2 soak -2 damage Hawk +1 prow +1 hit +1 crit -1 tough Shark +2 pow +1 prow +2 crit -2 common -1 social Aquatic +1 cool -4 grip Telepathic (M) +4 sixth +2 crit -3 pow -2 dodge Silicone based +3 tough -2 social Star Born (M) +4 social +2 sixth -3 cool Rodent (Animal) +1 dodge +1 common -1 damage Predator (Animal) +1 prow +1 grip -1 dodge Survivor (Animal) +2 soak +1 tough -1 pow
Undead Skeleton +1d3 to any stat other than main stat Vampire +2 quick +1 tough +4 sixth -4 common -1 soak -1d3 to any other stat Lich +4 sixth -8 common +1 prow +1d3 to any stat other than main stat Revenant +1d3 to any 2 stats other than main stat -1d3 to main stat Zombie -4 quick -2 prow +2 tough +4 soak
Archane Infused (M) Power Mad +2 pow +2 tough +4 damage +4 grip -2 quick -2 prow -4 hit -4 dodge Balancer +1 to any mental stat Squelchist (Pacifist) +2 bonus to all non-damage spells -2 to all damage spells
Wild Magic Born Wild -2 social -2 common Tribal +3 prow Shamanist +1 sixth +1 prow (M) +2 crit (M)
Cyborg start with base class and build from cyborg and/or bionic enhancements below
Android no base class, built from cyborg enhancements below with points
Test Tube Baby (Engineered) same as android except only genetic enhancements
Born Wild +5 to all senses +1 to any physical stat -12 social
Scholar +1 to all mental stats -1 to all physical stats
Spoiled -1 to any 2 physical stats +1 to any mental stat +1 social
Scum +3 to all senses -3 social -1 to any 2 mental stats no ill effects from any drugs
Mod Kid +1 to any sense +1 tough -2 social
X-Gen TBD