Improved Combat Throw: Difference between revisions
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'''Prerequisites''': Defensive Martial Arts, Combat Throw, Affinity | '''Prerequisites''': Defensive Martial Arts, Combat Throw, Affinity Die 1d6. | ||
'''Benefit''': In melee combat, if an opponent attacks and misses the character, the character may immediately make a trip attack against the opponent with advantage. This is a choice on behave of the target character. If they choose to make the trip then they sacrifice there next turns standard action. | '''Benefit''': In melee combat, if an opponent attacks and misses the character, the character may immediately make a trip attack against the opponent with advantage. This is a choice on behave of the target character. If they choose to make the trip then they sacrifice there next turns standard action. | ||
'''Special''': | '''Special''': |
Latest revision as of 03:49, 4 May 2016
Prerequisites: Defensive Martial Arts, Combat Throw, Affinity Die 1d6.
Benefit: In melee combat, if an opponent attacks and misses the character, the character may immediately make a trip attack against the opponent with advantage. This is a choice on behave of the target character. If they choose to make the trip then they sacrifice there next turns standard action.
Special: