Plasma Pistol: Difference between revisions

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'''Weapon Arch Type''':  Personal Firearm
'''Weapon Arch Type''':  Personal Firearm


'''Range''': 100ft
'''Range''': 50ft


'''Default Attributes''': Plasma Based
'''Default Attributes''': Plasma Based
Line 62: Line 62:
'''Weapon Arch Type''':  Side Arm
'''Weapon Arch Type''':  Side Arm


'''Range''': 300ft
'''Range''': 100ft


'''Default Attributes''': Plasma Based
'''Default Attributes''': Plasma Based

Revision as of 01:54, 15 November 2016

Plasma Pistol

Main Attributes:


Name: Plasma Pistol

Power / Speed (Total Level/Dice): Medium / Semi Auto = Level 3 / d10*

Weapon Arch Type: Personal Firearm

Range: 50ft

Default Attributes: Plasma Based

Masterwork: No

Cost/Procure Diff: $1,770 / 1

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 20

Damage Type: Thermal

Ammunition: 5

Reload Speed: Standard

Weight: Roughly ~5 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
This represents the average personal side arm for military use in most advanced civilizations.
Explanations
Both Side Arm Arch Type and the Plasma Based Default attribute adjust the stats mainly that its range is greatly reduced.


Tactical Plasma Pistol

Plasma Pistol

Main Attributes:


Name: Plasma Pistol

Power / Speed (Total Level/Dice): Medium / Semi Auto = Level 3 / d10*

Weapon Arch Type: Side Arm

Range: 100ft

Default Attributes: Plasma Based

Masterwork: No

Cost/Procure Diff: $3,460 / 1

 

Secondary Attributes:


Accuracy Bonus: +1

Bonus Damage: +1

DR Damage: 1

Critical Damage: x2

Critical Range: 20

Damage Type: Thermal

Ammunition: 5

Reload Speed: Standard

Weight: Roughly ~5 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
This represents the average personal side arm for military use in most advanced civilizations.
Explanations
Both Side Arm Arch Type and the Plasma Based Default attribute adjust the stats mainly that its range is greatly reduced. The rest of the customization points are used to increase the Critical Range and DR damage.