SimpleFirearmsProficiency: Difference between revisions

From FuturePath
Jump to navigation Jump to search
(Created page with " For a full list of Feat go to the Feats page. '''Prerequisites''': - '''Benefits''': The Character doesn't take disadvantage for using a simple firearm. '''Nor...")
 
No edit summary
 
Line 4: Line 4:
'''Prerequisites''': -
'''Prerequisites''': -


'''Benefits''':  The Character doesn't take disadvantage for using a simple firearm.  
'''Benefits''':  The Character doesn't take disadvantage for using a simple firearm. Simple Firearms are any firearm that is between level 0 and 3.


'''Normal''': The Character has to take disadvantage for using any kind of firearm or weapon that they are not proficient at.
'''Normal''': The Character has to take disadvantage for using any kind of firearm or weapon that they are not proficient at. The rules for weapon levels is located [[Weapons#Future_Path_Custom_Weapons|here]].


'''Special''': Almost all classes allow for Simple firearm proficiency. This should be a default for all character's starting out at level 1.
'''Special''': Almost all classes allow for Simple firearm proficiency. This should be a default for all character's starting out at level 1.

Latest revision as of 23:35, 22 August 2016

For a full list of Feat go to the Feats page.

Prerequisites: -

Benefits: The Character doesn't take disadvantage for using a simple firearm. Simple Firearms are any firearm that is between level 0 and 3.

Normal: The Character has to take disadvantage for using any kind of firearm or weapon that they are not proficient at. The rules for weapon levels is located here.

Special: Almost all classes allow for Simple firearm proficiency. This should be a default for all character's starting out at level 1.