Throwing Knife/Star: Difference between revisions

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(Created page with "'''Main Attributes''': ---- ;Name: Simple Short Sword ;Power / Speed = Total Level/Dice: Medium / Manual = Level 2/d6 ;Weapon Arch Type: ;Range: ;Default Attributes: ;Masterwo...")
 
 
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{|
|+ '''Throwing Knife/Star'''
| valign="top" |
'''Main Attributes''':
'''Main Attributes''':
----
----
;Name: Simple Short Sword
'''Name''': Simple Throwing Knife or Star
;Power / Speed = Total Level/Dice: Medium / Manual = Level 2/d6
 
;Weapon Arch Type:
'''Power / Speed''' (Total Level/Dice): Small/ Single-Fire = Level 0 / d2
;Range:
 
;Default Attributes:
'''Proficiency Requirement''': 0 Levels in Melee Branch
;Masterwork?:
 
'''Weapon Style & Arch Type''': Throwing Weapon
 
'''Range''': 30ft*
 
'''Default Attributes''': Throw-able, Archaic
 
'''Masterwork''': No
 
'''Cost/Procure Diff''': $35  / 1 (pack of 5)
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Secondary Attributes''':
'''Secondary Attributes''':
----
----
;Accuracy Bonus:
'''Accuracy Bonus''': 0
;Bonus Damage:
 
;DR Damage:
'''Bonus Damage''': 0
;Critical Damage:
 
;Critical Range:
'''AP Damage''': 0
;Damage Type:
 
;Ammunition:
'''Critical Damage''': x3
;Reload Speed:
 
;Weight:
'''Critical Range''': 20
;Bonus Abilities:
 
'''Damage Type''': Kinetic
 
'''Ammunition''': N/A
 
'''Reload Speed''': N/A
 
'''Weight''': Less than a pound
 
'''Bonus Abilities''':   N/A
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Accessories and Description''':
'''Accessories and Description''':
-----------
-----------
;Weapon Accessories:
;Weapon Accessories:
;Description:
;Description: A small simple metallic throwing weapon. So simple in today terms that most armor can easily protect from such a weapon and thus only a critical hit could deal any serious damage.
;Explanations: This is a very small and simple throwing weapon. Using a customization point earned by the Archaic Default attribute and the Throwing Weapon Arch-Type this weapon gains a bonus to Critical Damage. It's Critical Damage is now x3.
 
* Throwing range is based on character. Please review rules on the [[Complete Combat Actions]] page.
|}
 
 
=== Large Throwing Star ===
----
{|
|+ '''Large Throwing Star'''
| valign="top" |
'''Main Attributes''':
----
'''Name''': Large Throwing Star
 
'''Power / Speed''' (Total Level/Dice): Medium / Single-Fire = Level 1 / d4
 
'''Proficiency Requirement''': 1 Level in Melee Branch
 
'''Weapon Style & Arch Type''':  Throwing Weapon
 
'''Range''': 30ft*
 
'''Default Attributes''': Throw-able
 
'''Masterwork''': No
 
'''Cost/Procure Diff''': $100  / 1 (pack of 5)
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Secondary Attributes''':
----
'''Accuracy Bonus''': 0
 
'''Bonus Damage''': 0
 
'''AP Damage''': 0
 
'''Critical Damage''': x3
 
'''Critical Range''': 20
 
'''Damage Type''': Kinetic
 
'''Ammunition''': N/A
 
'''Reload Speed''': N/A
 
'''Weight''': ~1 Pound
 
'''Bonus Abilities''':  N/A
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Accessories and Description''':
-----------
;Weapon Accessories:
;Description: A large 7 pointed throwing start.
;Explanations:
 
* Throwing range is based on character. Please review rules on the [[Complete Combat Actions]] page.
|}
 
 
=== Assassins Star ===
----
{|
|+ '''Assassins Star'''
| valign="top" |
'''Main Attributes''':
----
'''Name''': Assassins Star
 
'''Power / Speed''' (Total Level/Dice): Medium / Manual = Level 2 / d8**
 
'''Proficiency Requirement''': 2 Levels in Melee Branch
 
'''Weapon Style & Arch Type''': Throwing Weapon
 
'''Range''': 30ft *
 
'''Default Attributes''': Throw-able
 
'''Masterwork''': No
 
'''Cost/Procure Diff''': $600  / 1 (pack of 5) Diff: 1
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Secondary Attributes''':
----
'''Accuracy Bonus''': 0
 
'''Bonus Damage''': 0
 
'''AP Damage''': 0
 
'''Critical Damage''': x3
 
'''Critical Range''': 20
 
'''Damage Type''': Kinetic
 
'''Ammunition''': N/A
 
'''Reload Speed''': N/A
 
'''Weight''': ~1 Pound
 
'''Bonus Abilities''':  Expendable
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Accessories and Description''':
-----------
;Weapon Accessories:
;Description: A special disappearing 6 pointed Star. Usually decorated in symbols repersenting death.
;Explanations:
 
* Throwing range is based on character. Please review rules on the [[Complete Combat Actions]] page.
* A Customization Point was spent to improve the Hit Die with the special Throwing Weapon attribute of Expendable
|}
 
=== Phasing Star ===
----
{|
|+ '''Throwing Knife/Star'''
| valign="top" |
'''Main Attributes''':
----
'''Name''': Phasing Star
 
'''Power / Speed''' (Total Level/Dice): Large / Single-Fire = Level 2 / d6
 
'''Proficiency Requirement''': 2 Levels in Melee Branch
 
'''Weapon Style & Arch Type''':  Throwing Weapon
 
'''Range''': 30ft *
 
'''Default Attributes''': Throw-able
 
'''Masterwork''': No
 
'''Cost/Procure Diff''': $700  / 1 (pack of 5)
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Secondary Attributes''':
----
'''Accuracy Bonus''': 0
 
'''Bonus Damage''': 1
 
'''AP Damage''': 2
 
'''Critical Damage''': x2
 
'''Critical Range''': 20
 
'''Damage Type''': Kinetic
 
'''Ammunition''': N/A
 
'''Reload Speed''': N/A
 
'''Weight''': ~1 Pound
 
'''Bonus Abilities''':  N/A
|width="30px"|&nbsp;<!--spacer-column-->
| valign="top" |
'''Accessories and Description''':
-----------
;Weapon Accessories:
;Description: This special Ninja throwing star is used to pierce protective armor and deal extra damage.
;Explanations:
 
* Throwing range is based on character. Please review rules on the [[Complete Combat Actions]] page.
|}

Latest revision as of 17:05, 14 May 2019

Throwing Knife/Star

Main Attributes:


Name: Simple Throwing Knife or Star

Power / Speed (Total Level/Dice): Small/ Single-Fire = Level 0 / d2

Proficiency Requirement: 0 Levels in Melee Branch

Weapon Style & Arch Type: Throwing Weapon

Range: 30ft*

Default Attributes: Throw-able, Archaic

Masterwork: No

Cost/Procure Diff: $35 / 1 (pack of 5)

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x3

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: Less than a pound

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
A small simple metallic throwing weapon. So simple in today terms that most armor can easily protect from such a weapon and thus only a critical hit could deal any serious damage.
Explanations
This is a very small and simple throwing weapon. Using a customization point earned by the Archaic Default attribute and the Throwing Weapon Arch-Type this weapon gains a bonus to Critical Damage. It's Critical Damage is now x3.


Large Throwing Star


Large Throwing Star

Main Attributes:


Name: Large Throwing Star

Power / Speed (Total Level/Dice): Medium / Single-Fire = Level 1 / d4

Proficiency Requirement: 1 Level in Melee Branch

Weapon Style & Arch Type: Throwing Weapon

Range: 30ft*

Default Attributes: Throw-able

Masterwork: No

Cost/Procure Diff: $100 / 1 (pack of 5)

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x3

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: ~1 Pound

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
A large 7 pointed throwing start.
Explanations


Assassins Star


Assassins Star

Main Attributes:


Name: Assassins Star

Power / Speed (Total Level/Dice): Medium / Manual = Level 2 / d8**

Proficiency Requirement: 2 Levels in Melee Branch

Weapon Style & Arch Type: Throwing Weapon

Range: 30ft *

Default Attributes: Throw-able

Masterwork: No

Cost/Procure Diff: $600 / 1 (pack of 5) Diff: 1

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x3

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: ~1 Pound

Bonus Abilities: Expendable

 

Accessories and Description:


Weapon Accessories
Description
A special disappearing 6 pointed Star. Usually decorated in symbols repersenting death.
Explanations
  • Throwing range is based on character. Please review rules on the Complete Combat Actions page.
  • A Customization Point was spent to improve the Hit Die with the special Throwing Weapon attribute of Expendable

Phasing Star


Throwing Knife/Star

Main Attributes:


Name: Phasing Star

Power / Speed (Total Level/Dice): Large / Single-Fire = Level 2 / d6

Proficiency Requirement: 2 Levels in Melee Branch

Weapon Style & Arch Type: Throwing Weapon

Range: 30ft *

Default Attributes: Throw-able

Masterwork: No

Cost/Procure Diff: $700 / 1 (pack of 5)

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 1

AP Damage: 2

Critical Damage: x2

Critical Range: 20

Damage Type: Kinetic

Ammunition: N/A

Reload Speed: N/A

Weight: ~1 Pound

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
This special Ninja throwing star is used to pierce protective armor and deal extra damage.
Explanations