Fully Auto Grenade Launcher: Difference between revisions

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'''Secondary Attributes''':
'''Secondary Attributes''':
----
----
'''Accuracy Bonus''': +3
'''Accuracy Bonus''': +2


'''Bonus Damage''': 0
'''Bonus Damage''': 0
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;Weapon Accessories:
;Weapon Accessories:
;Description: This is a fully automatic grenade launcher.  
;Description: This is a fully automatic grenade launcher.  
;Explanations: Several negatives where taken in Range to gain the ability to provide bonuses to Critical Damage, Critical Range, and accuracy bonus.
;Explanations: Several negatives where taken in Range to gain the ability to provide bonuses to Critical Damage, Critical Range, and accuracy bonus. A customization point was used to remove the Clunky attribute.
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Latest revision as of 19:38, 13 June 2016

Fully Auto Grenade Launcher

Main Attributes:


Name: Fully Auto Grenade Launcher

Power / Speed (Total Level/Dice): Gigantic / Full Auto = Level 6/2d8

Weapon Arch Type:

Range: 25ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $2,640 / 0

 

Secondary Attributes:


Accuracy Bonus: +2

Bonus Damage: 0

DR Damage: 0

Critical Damage: x3

Critical Range: 19-20

Damage Type: Kinetic

Ammunition: 6

Reload Speed: Standard

Weight: Roughly ~30 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
This is a fully automatic grenade launcher.
Explanations
Several negatives where taken in Range to gain the ability to provide bonuses to Critical Damage, Critical Range, and accuracy bonus. A customization point was used to remove the Clunky attribute.