Boost: Difference between revisions

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Boast is a function of a Space ship. Space Ships and other functions can be found [[Space_Ships#Ship_Functions|here]]. This provides a bonus to the Ship Attribute that it is associated with. Boost Shields can boost the ships shield output for a turn or boost Engines can boost the engines and so on.
"Boost Sensors!" Yells the Captain. "The ship is in that dam gas cloud we just need to find it!"
 
Boast is a function of a Space ship. Space Ships and other functions can be found [[Space_Ships#Officer.2FShip_Functions|here]]. This provides a bonus to the Ship Attribute that it is associated with.


== Description ==
== Description ==


"Boost Sensors!" Yells the Captain. "The ship is in that dam gas cloud we just need to find it!"
This requires the Science Officer position however it can be also used by the Chief Engineer with the restriction that the Chief Engineer can only Boost ship Engines.
 
Every ship Attribute has a Boost function associated with it except for Structure. And boost comes by default for all ships. It requires that the Ship Position associated with that Attribute be filled or for the Chief Engineer position to be filled. The Chief Engineer can provide a boost too any attribute. The Science Officer can also provide a Boost to Shields, Electronics and Sensors. All other ship positions can only boost there associated attributes.


: '''Associated Ship Attribute''': All Ship Attributes can do boost except for Structure
This provides a modifier bonus to one of the ship Attributes excluding Structure. It uses ship Electronics. It converts the Ships Electronic Modifier over to either Engines/Weapons/Shields/Sensors.  If the Electronics Mod is 0 then it cannot provide any more boost. This also takes away the Electronics Mod for that round. The DC is 10. If successful Electronics loses 1 modifier and it is instead given to a different ship system. For every 5 the Science Office beats the 10 another +1 is taken from Electronics and given to the Attribute being boosted. Only one attribute can be boosted a turn. Afterward a cool down of 1 turn where that Attribute cannot be boosted.
: '''Roll''': d20 + Characters Affinity Die + Ship Attribute Mod


== Special Boost Options ==


The DC is 15 and for a +1 to whatever modifier you choose. For every 5 past 15 add another +1 to the modifier. The boost can be for the rest of the current turn or the for the next turn. Each time an attribute is boosted it cannot be boosted again for 1d4 turns.
'''Boosting Electronics''': If the Science Officer wants to boost Electronics it is instead an assist check with the other ship officer who is attempting to use the ship Electronics for something. The Science Officer helps the other officer use the electronics more effectively. Boosting Electronics has not cool down.

Latest revision as of 04:12, 20 October 2018

"Boost Sensors!" Yells the Captain. "The ship is in that dam gas cloud we just need to find it!"

Boast is a function of a Space ship. Space Ships and other functions can be found here. This provides a bonus to the Ship Attribute that it is associated with.

Description

This requires the Science Officer position however it can be also used by the Chief Engineer with the restriction that the Chief Engineer can only Boost ship Engines.

This provides a modifier bonus to one of the ship Attributes excluding Structure. It uses ship Electronics. It converts the Ships Electronic Modifier over to either Engines/Weapons/Shields/Sensors. If the Electronics Mod is 0 then it cannot provide any more boost. This also takes away the Electronics Mod for that round. The DC is 10. If successful Electronics loses 1 modifier and it is instead given to a different ship system. For every 5 the Science Office beats the 10 another +1 is taken from Electronics and given to the Attribute being boosted. Only one attribute can be boosted a turn. Afterward a cool down of 1 turn where that Attribute cannot be boosted.

Special Boost Options

Boosting Electronics: If the Science Officer wants to boost Electronics it is instead an assist check with the other ship officer who is attempting to use the ship Electronics for something. The Science Officer helps the other officer use the electronics more effectively. Boosting Electronics has not cool down.