Boost: Difference between revisions
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Boast is a function of a Space ship. Space Ships and other functions can be found [[Space_Ships# | "Boost Sensors!" Yells the Captain. "The ship is in that dam gas cloud we just need to find it!" | ||
Boast is a function of a Space ship. Space Ships and other functions can be found [[Space_Ships#Officer.2FShip_Functions|here]]. This provides a bonus to the Ship Attribute that it is associated with. | |||
== Description == | == Description == | ||
This requires the Science Officer position however it can be also used by the Chief Engineer with the restriction that the Chief Engineer can only Boost ship Engines. | |||
This provides a modifier bonus to one of the ship Attributes excluding Structure. It uses ship Electronics. It converts the Ships Electronic Modifier over to either Engines/Weapons/Shields/Sensors. If the Electronics Mod is 0 then it cannot provide any more boost. This also takes away the Electronics Mod for that round. The DC is 10. If successful Electronics loses 1 modifier and it is instead given to a different ship system. For every 5 the Science Office beats the 10 another +1 is taken from Electronics and given to the Attribute being boosted. Only one attribute can be boosted a turn. Afterward a cool down of 1 turn where that Attribute cannot be boosted. | |||
== Special Boost Options == | |||
'''Boosting Electronics''': If the Science Officer wants to boost Electronics it is instead an assist check with the other ship officer who is attempting to use the ship Electronics for something. The Science Officer helps the other officer use the electronics more effectively. Boosting Electronics has not cool down. |
Latest revision as of 04:12, 20 October 2018
"Boost Sensors!" Yells the Captain. "The ship is in that dam gas cloud we just need to find it!"
Boast is a function of a Space ship. Space Ships and other functions can be found here. This provides a bonus to the Ship Attribute that it is associated with.
Description
This requires the Science Officer position however it can be also used by the Chief Engineer with the restriction that the Chief Engineer can only Boost ship Engines.
This provides a modifier bonus to one of the ship Attributes excluding Structure. It uses ship Electronics. It converts the Ships Electronic Modifier over to either Engines/Weapons/Shields/Sensors. If the Electronics Mod is 0 then it cannot provide any more boost. This also takes away the Electronics Mod for that round. The DC is 10. If successful Electronics loses 1 modifier and it is instead given to a different ship system. For every 5 the Science Office beats the 10 another +1 is taken from Electronics and given to the Attribute being boosted. Only one attribute can be boosted a turn. Afterward a cool down of 1 turn where that Attribute cannot be boosted.
Special Boost Options
Boosting Electronics: If the Science Officer wants to boost Electronics it is instead an assist check with the other ship officer who is attempting to use the ship Electronics for something. The Science Officer helps the other officer use the electronics more effectively. Boosting Electronics has not cool down.