Heavy Melee Weapon Training: Difference between revisions
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(Created page with "For a full list of Feat go to the Feats page. '''Prerequisite''': N/A '''Benefit''': Allows one to gain more then 7 points in the Melee Weapon Proficiency Tree....") |
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For a full list of Feat go to the [[Feats|Feats]] page. | For a full list of Feat go to the [[Feats|Feats]] page. | ||
'''Prerequisite''': | '''Prerequisite''': No Other Proficiency Training. IE: If you pick this you cannot also pick Heavy Ranged Weapon Training or Heavy Armor Training. | ||
'''Benefit''': Allows one to gain | '''Benefit''': Allows one to gain Proficiency Level 6 and higher for only 1 Training Point instead of 2 in the Melee Weapon Branch. | ||
'''Normal''': Normally a Character | '''Normal''': Normally a Character has to spend two points for level 6 or higher. |
Latest revision as of 06:52, 9 June 2017
For a full list of Feat go to the Feats page.
Prerequisite: No Other Proficiency Training. IE: If you pick this you cannot also pick Heavy Ranged Weapon Training or Heavy Armor Training.
Benefit: Allows one to gain Proficiency Level 6 and higher for only 1 Training Point instead of 2 in the Melee Weapon Branch.
Normal: Normally a Character has to spend two points for level 6 or higher.