Heavy Melee Weapon Training: Difference between revisions

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'''Prerequisite''': No Other Proficiency Training. IE: If you pick this you cannot also pick Heavy Ranged Weapon Training or Heavy Armor Training.
'''Prerequisite''': No Other Proficiency Training. IE: If you pick this you cannot also pick Heavy Ranged Weapon Training or Heavy Armor Training.


'''Benefit''': Allows one to gain more then 7 points in the Melee Weapon Proficiency Tree.  
'''Benefit''': Allows one to gain Proficiency Level 6 and higher for only 1 Training Point instead of 2 in the Melee Weapon Branch.


'''Normal''': Normally a Character can only train Melee Weapons up to level 7. They can however gain this Feat indirectly if they have 2 Proficiency Training points saved up they can spend those two points to get 1 level in Melee Weapons bring them to level 8 and effectively unlocking this tree. However you sacrifice 1 point and have to wait 4 levels to get it. This does free up the character to choose a different feat.
'''Normal''': Normally a Character has to spend two points for level 6 or higher.

Latest revision as of 06:52, 9 June 2017

For a full list of Feat go to the Feats page.

Prerequisite: No Other Proficiency Training. IE: If you pick this you cannot also pick Heavy Ranged Weapon Training or Heavy Armor Training.

Benefit: Allows one to gain Proficiency Level 6 and higher for only 1 Training Point instead of 2 in the Melee Weapon Branch.

Normal: Normally a Character has to spend two points for level 6 or higher.