Disguise: Difference between revisions
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==Check== | ==Check== | ||
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! style="text-algin:left;" | Disguise | ! style="text-algin:left;" | Disguise | ||
! Disguise Check Modifier | ! Disguise Check Modifier | ||
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| Disguised as different size category ||-10 | | Disguised as different size category ||-10 | ||
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Your Disguise check result determines how good the disguise is, and it is opposed by others’ Perception check results. If you don’t draw any attention to yourself, others do not get to make Perception checks. If you come to the attention of people who are suspicious (such as a guard bot watching individuals go in and out of dock), it can be assumed that such observers are doing Perception checks. | |||
You get only one Disguise check per use of the skill, even if several people are making Perception checks against it. The Disguise check can be made secretly by the GM, so that you can’t be sure how good the result is. But that is simply an optional house rule to enhance game play. | |||
The effectiveness of your disguise depends in part on how much you’re attempting to change your appearance. | |||
If you are impersonating a particular individual, those who know what that person looks like get a bonus on their Perception checks according to the table below. Furthermore, they are automatically considered to be suspicious of you, so opposed checks are always called for. | If you are impersonating a particular individual, those who know what that person looks like get a bonus on their Perception checks according to the table below. Furthermore, they are automatically considered to be suspicious of you, so opposed checks are always called for. | ||
Usually, an individual makes a Perception check to see through your disguise immediately upon meeting you and every hour thereafter. If you casually meet many different creatures, each for a short time, check once per day or hour, using an average Perception modifier for the group. | Usually, an individual makes a Perception check to see through your disguise immediately upon meeting you and every hour thereafter. If you casually meet many different creatures, each for a short time, check once per day or hour, using an average Perception modifier for the group. | ||
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Creating a disguise requires 1d3 × 10 minutes of work. Using magic (such as the disguise self spell) reduces this action to the time required to cast the spell or trigger the effect. | Creating a disguise requires 1d3 × 10 minutes of work. Using magic (such as the disguise self spell) reduces this action to the time required to cast the spell or trigger the effect. | ||
Try Again | |||
==Try Again== | |||
Yes. You may try to redo a failed disguise, but once others know that a disguise was attempted, they’ll be more suspicious. | Yes. You may try to redo a failed disguise, but once others know that a disguise was attempted, they’ll be more suspicious. | ||
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==Special== | ==Special== | ||
* '''Feats''' If you have the | * '''Feats''' If you have the [[Deceptive]] Feat you get a misc +1 bonus to both the Bluff and Disguise skills. If you have 5 or more ranks in Disguise, the bonus increases to +2. |
Latest revision as of 07:01, 21 June 2017
You are skilled at changing your appearance.
Check
Disguise | Disguise Check Modifier |
---|---|
Minor details only | +5 |
Disguised as different gender | –2 |
Disguised as different race | –2 |
Disguised as different age category | –22 |
Disguised as different size category | -10 |
Your Disguise check result determines how good the disguise is, and it is opposed by others’ Perception check results. If you don’t draw any attention to yourself, others do not get to make Perception checks. If you come to the attention of people who are suspicious (such as a guard bot watching individuals go in and out of dock), it can be assumed that such observers are doing Perception checks.
You get only one Disguise check per use of the skill, even if several people are making Perception checks against it. The Disguise check can be made secretly by the GM, so that you can’t be sure how good the result is. But that is simply an optional house rule to enhance game play.
The effectiveness of your disguise depends in part on how much you’re attempting to change your appearance.
If you are impersonating a particular individual, those who know what that person looks like get a bonus on their Perception checks according to the table below. Furthermore, they are automatically considered to be suspicious of you, so opposed checks are always called for.
Usually, an individual makes a Perception check to see through your disguise immediately upon meeting you and every hour thereafter. If you casually meet many different creatures, each for a short time, check once per day or hour, using an average Perception modifier for the group. Action
Creating a disguise requires 1d3 × 10 minutes of work. Using magic (such as the disguise self spell) reduces this action to the time required to cast the spell or trigger the effect.
Try Again
Yes. You may try to redo a failed disguise, but once others know that a disguise was attempted, they’ll be more suspicious.
Special
- Feats If you have the Deceptive Feat you get a misc +1 bonus to both the Bluff and Disguise skills. If you have 5 or more ranks in Disguise, the bonus increases to +2.