Precise Shot: Difference between revisions

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(Created page with "'''Prerequisite''': Point Blank Shot. '''Benefit''': The character can shoot or throw ranged weapons at an opponent engaged in melee without penalty. '''Normal''': A charact...")
 
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'''Prerequisite''': Point Blank Shot.
'''Prerequisite''': N/A


'''Benefit''': The character can shoot or throw ranged weapons at an opponent engaged in melee without penalty.
'''Benefit''': Before making a ranged attack, the character may take a full-round action to line up your shot. This grants the character an advantage circumstance bonus on his or her next attack roll. Once the character begins aiming, he or she can’t move, even to take a 5-foot step, until after the character makes his or her next attack, or the benefit of the feat is lost. Likewise, if the character’s concentration is disrupted or the character is attacked before his or her next action, the character loses the benefit of aiming. The damage die for the ranged weapon is increased by one level. IE: 1d8 to 1d10.
 
'''Normal''': A character takes a –4 penalty when using a ranged weapon to attack an opponent who is engaged in melee combat.

Latest revision as of 08:20, 6 May 2017

Prerequisite: N/A

Benefit: Before making a ranged attack, the character may take a full-round action to line up your shot. This grants the character an advantage circumstance bonus on his or her next attack roll. Once the character begins aiming, he or she can’t move, even to take a 5-foot step, until after the character makes his or her next attack, or the benefit of the feat is lost. Likewise, if the character’s concentration is disrupted or the character is attacked before his or her next action, the character loses the benefit of aiming. The damage die for the ranged weapon is increased by one level. IE: 1d8 to 1d10.