Professions: Difference between revisions
No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
A hero may hold other jobs as his or her career unfolds, but the benefits of a starting occupation are only applied once, at the time of character creation. | A hero may hold other jobs as his or her career unfolds, but the benefits of a starting occupation are only applied once, at the time of character creation. | ||
Many starting occupations have a prerequisite that the character must meet to qualify for the occupation | Many starting occupations have a prerequisite that the character must meet to qualify for the occupation. | ||
Occupations can provide both a starting Bonus income as well as credit score range. All new characters start out at the lowest credit score for the occupation in question. | |||
Choose one occupation from the available selections and apply the benefits to the character as noted in the occupation’s description. | Choose one occupation from the available selections and apply the benefits to the character as noted in the occupation’s description. | ||
=== Academic === | === Academic === | ||
Academics include librarians, archaeologists, scholars, professors, teachers, and other education professionals. | Academics include librarians, archaeologists, scholars, professors, teachers, and other education professionals. | ||
Prerequisite: Age 23+. | *Prerequisite: Age 23+. | ||
*Wealth Bonus Increase: +3. | |||
Wealth Bonus Increase: +3. | |||
=== Adventurer === | === Adventurer === | ||
Adventurers include professional daredevils, big-game hunters, relic hunters, explorers, extreme sports enthusiasts, field scientists, thrill-seekers, and others called to face danger for a variety of reasons. | Adventurers include professional daredevils, big-game hunters, relic hunters, explorers, extreme sports enthusiasts, field scientists, thrill-seekers, and others called to face danger for a variety of reasons. | ||
Prerequisite: Age 15+. | *Prerequisite: Age 15+. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Athlete === | === Athlete === | ||
Athletes include amateur athletes of Olympic quality and professional athletes of all types, including gymnasts, weight trainers, wrestlers, boxers, martial artists, swimmers, skaters, and those who engage in any type of competitive sport. | Athletes include amateur athletes of Olympic quality and professional athletes of all types, including gymnasts, weight trainers, wrestlers, boxers, martial artists, swimmers, skaters, and those who engage in any type of competitive sport. | ||
Prerequisite: Strength 13 or Dexterity 13. | *Prerequisite: Strength 13 or Dexterity 13. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Blue Collar === | === Blue Collar === | ||
Blue collar occupations include factory work, food service jobs, construction, service industry jobs, taxi drivers, postal workers, and other jobs that are usually not considered to be desk jobs. | Blue collar occupations include factory work, food service jobs, construction, service industry jobs, taxi drivers, postal workers, and other jobs that are usually not considered to be desk jobs. | ||
Prerequisite: Age 18+. | *Prerequisite: Age 18+. | ||
*Wealth Bonus Increase: +2. | |||
Wealth Bonus Increase: +2. | |||
=== Celebrity === | === Celebrity === | ||
A celebrity is anyone who, for whatever reason, has been thrust into the spotlight of the public eye. Actors, entertainers of all types, newscasters, radio and television personalities, and more fall under this starting occupation. | A celebrity is anyone who, for whatever reason, has been thrust into the spotlight of the public eye. Actors, entertainers of all types, newscasters, radio and television personalities, and more fall under this starting occupation. | ||
Prerequisite: Age 15+. | Prerequisite: Age 15+. | ||
*Reputation Bonus Increase: +1. | |||
Reputation Bonus Increase: +1. | *Wealth Bonus Increase: +4. | ||
Wealth Bonus Increase: +4. | |||
=== Creative === | === Creative === | ||
The creative starting occupation covers artists of all types who fan their creative spark into a career. Illustrators, copywriters, cartoonists, graphic artists, novelists, magazine columnists, actors, sculptors, game designers, musicians, screenwriters, photographers, and web designers all fall under this occupation. | The creative starting occupation covers artists of all types who fan their creative spark into a career. Illustrators, copywriters, cartoonists, graphic artists, novelists, magazine columnists, actors, sculptors, game designers, musicians, screenwriters, photographers, and web designers all fall under this occupation. | ||
Prerequisite: Age 15+. | *Prerequisite: Age 15+. | ||
*Wealth Bonus Increase: +2. | |||
Wealth Bonus Increase: +2. | |||
=== Criminal === | === Criminal === | ||
This illicit starting occupation reveals a background from the wrong side of the law. This occupation includes con artists, burglars, thieves, crime family soldiers, gang members, bank robbers, and other types of career criminals. | This illicit starting occupation reveals a background from the wrong side of the law. This occupation includes con artists, burglars, thieves, crime family soldiers, gang members, bank robbers, and other types of career criminals. | ||
Prerequisite: Age 15+. | *Prerequisite: Age 15+. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Dilettante === | === Dilettante === | ||
Dilettantes usually get their wealth from family holdings and trust funds. The typical dilettante has no job, few responsibilities, and at least one driving passion that occupies his or her day. That passion might be a charity or philanthropic foundation, an ideal or cause worth fighting for, or a lust for living a fun and carefree existence. | Dilettantes usually get their wealth from family holdings and trust funds. The typical dilettante has no job, few responsibilities, and at least one driving passion that occupies his or her day. That passion might be a charity or philanthropic foundation, an ideal or cause worth fighting for, or a lust for living a fun and carefree existence. | ||
Prerequisite: Age 18+. | *Prerequisite: Age 18+. | ||
*Reputation Bonus Increase: +1. | |||
Reputation Bonus Increase: +1. | *Wealth Bonus Increase: +6. | ||
Wealth Bonus Increase: +6. | |||
=== Doctor === | === Doctor === | ||
A doctor can be a physician (general practitioner or specialist), a surgeon, or a psychiatrist. | A doctor can be a physician (general practitioner or specialist), a surgeon, or a psychiatrist. | ||
Prerequisite: Age 25+. | *Prerequisite: Age 25+. | ||
*Wealth Bonus Increase: +4. | |||
Wealth Bonus Increase: +4. | |||
=== Emergency Services === | === Emergency Services === | ||
Rescue workers, firefighters, paramedics, hazardous material handlers, and emergency medical technicians fall under this category. | Rescue workers, firefighters, paramedics, hazardous material handlers, and emergency medical technicians fall under this category. | ||
Prerequisite: Age 18+. | *Prerequisite: Age 18+. | ||
*Wealth Bonus Increase: +2. | |||
Wealth Bonus Increase: +2. | |||
=== Entrepreneur === | === Entrepreneur === | ||
Entrepreneurs have an obsession about being their own boss. They believe in themselves, have an abundance of confidence, and the ability to acquire the funds necessary to bankroll their newest moneymaking venture. These small to large business owners have a knack for putting together business plans, gathering resources, and getting a new venture off the ground. They rarely want to stick around after the launch, however, as they prefer to put their energies into the next big thing. | Entrepreneurs have an obsession about being their own boss. They believe in themselves, have an abundance of confidence, and the ability to acquire the funds necessary to bankroll their newest moneymaking venture. These small to large business owners have a knack for putting together business plans, gathering resources, and getting a new venture off the ground. They rarely want to stick around after the launch, however, as they prefer to put their energies into the next big thing. | ||
Prerequisite: Age 18+. | *Prerequisite: Age 18+. | ||
*Reputation Bonus Increase: +1. | |||
Reputation Bonus Increase: +1. | *Wealth Bonus Increase: +4. | ||
Wealth Bonus Increase: +4. | |||
=== Investigative === | === Investigative === | ||
There are a number of jobs that fit within this occupation, including investigative reporters, photojournalists, private investigators, police detectives, criminologists, criminal profilers, espionage agents, and others who use their skills to gather evidence and analyze clues. | There are a number of jobs that fit within this occupation, including investigative reporters, photojournalists, private investigators, police detectives, criminologists, criminal profilers, espionage agents, and others who use their skills to gather evidence and analyze clues. | ||
Prerequisite: Age 23+. | *Prerequisite: Age 23+. | ||
*Wealth Bonus Increase: +2. | |||
Wealth Bonus Increase: +2. | |||
=== Law Enforcement === | === Law Enforcement === | ||
Law enforcement personnel include uniformed police, state troopers, federal police, federal agents, SWAT team members, and military police. | Law enforcement personnel include uniformed police, state troopers, federal police, federal agents, SWAT team members, and military police. | ||
Prerequisite: Age 20+. | *Prerequisite: Age 20+. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Military === | === Military === | ||
Military covers any of the branches of the armed forces, including army, navy, air force, and marines, as well as the various elite training units such as Seals, Rangers, and Special Forces. | Military covers any of the branches of the armed forces, including army, navy, air force, and marines, as well as the various elite training units such as Seals, Rangers, and Special Forces. | ||
Prerequisite: Age 18+. | *Prerequisite: Age 18+. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Religious === | === Religious === | ||
Ordained clergy of all persuasions, as well as theological scholars and experts on religious studies fall within the scope of this starting occupation. | Ordained clergy of all persuasions, as well as theological scholars and experts on religious studies fall within the scope of this starting occupation. | ||
Prerequisite: Age 23+. | *Prerequisite: Age 23+. | ||
*Wealth Bonus Increase: +2. | |||
Wealth Bonus Increase: +2. | |||
=== Rural === | === Rural === | ||
Farm workers, hunters, and others who make a living in rural communities fall under this category. | Farm workers, hunters, and others who make a living in rural communities fall under this category. | ||
Prerequisite: Age 15+. | *Prerequisite: Age 15+. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Student === | === Student === | ||
A student can be in high school, college, or graduate school. He or she could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study. | A student can be in high school, college, or graduate school. He or she could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study. | ||
Prerequisite: Age 15+. | *Prerequisite: Age 15+. | ||
*Wealth Bonus Increase: +1. | |||
Wealth Bonus Increase: +1. | |||
=== Technician === | === Technician === | ||
Scientists and engineers of all types fit within the scope of this starting occupation. | Scientists and engineers of all types fit within the scope of this starting occupation. | ||
Prerequisite: Age 23+. | *Prerequisite: Age 23+. | ||
*Wealth Bonus Increase: +3. | |||
Wealth Bonus Increase: +3. | |||
=== White Collar === | === White Collar === | ||
Office workers and desk jockeys, lawyers, accountants, insurance agents, bank personnel, financial advisors, tax preparers, clerks, sales personnel, real estate agents, and a variety of mid-level managers fall within the scope of this starting occupation. | Office workers and desk jockeys, lawyers, accountants, insurance agents, bank personnel, financial advisors, tax preparers, clerks, sales personnel, real estate agents, and a variety of mid-level managers fall within the scope of this starting occupation. | ||
Prerequisite: Age 23+. | *Prerequisite: Age 23+. | ||
*Wealth Bonus Increase: +3. | |||
Wealth Bonus Increase: +3. |
Revision as of 20:39, 4 May 2015
Here is a list of Professions. You can pick one from the list. Be careful some professions have requirements. This determines your credit score and starting wealth.
- Salvager: Credit Rating: 1 - 4 (Starting Cash: $2000)
- Smuggler: Credit Rating: 0* (Starting Cash: $5000)
- Law Enforcement: Credit Rating: 11 - 14 (Starting Cash: $8000)
- Pilot: Credit Rating: 14 - 17 (Starting Cash: $14000)
- Bounty Hunter: Credit Rating: 15 - 20 (Starting Cash: $20000)
- Doctor: Credit Rating: 20 - 25 (Starting Cash: $26000)
- Merchant: Credit Rating: 8 - 12 (Starting Cash: $6000)
- Politician: Credit Rating: 20 - 25 (Starting Cash: $26000)
- Solder: Credit Rating: 8 - 12 (Starting Cash: $6000)
- Priest: Credit Rating: 4 - 8 (Starting Cash: $4000)
- Lawyer: Credit Rating: 16 - 20 (Starting Cash: $20000)
STARTING OCCUPATION
A hero may hold other jobs as his or her career unfolds, but the benefits of a starting occupation are only applied once, at the time of character creation.
Many starting occupations have a prerequisite that the character must meet to qualify for the occupation.
Occupations can provide both a starting Bonus income as well as credit score range. All new characters start out at the lowest credit score for the occupation in question.
Choose one occupation from the available selections and apply the benefits to the character as noted in the occupation’s description.
Academic
Academics include librarians, archaeologists, scholars, professors, teachers, and other education professionals.
- Prerequisite: Age 23+.
- Wealth Bonus Increase: +3.
Adventurer
Adventurers include professional daredevils, big-game hunters, relic hunters, explorers, extreme sports enthusiasts, field scientists, thrill-seekers, and others called to face danger for a variety of reasons.
- Prerequisite: Age 15+.
- Wealth Bonus Increase: +1.
Athlete
Athletes include amateur athletes of Olympic quality and professional athletes of all types, including gymnasts, weight trainers, wrestlers, boxers, martial artists, swimmers, skaters, and those who engage in any type of competitive sport.
- Prerequisite: Strength 13 or Dexterity 13.
- Wealth Bonus Increase: +1.
Blue Collar
Blue collar occupations include factory work, food service jobs, construction, service industry jobs, taxi drivers, postal workers, and other jobs that are usually not considered to be desk jobs.
- Prerequisite: Age 18+.
- Wealth Bonus Increase: +2.
Celebrity
A celebrity is anyone who, for whatever reason, has been thrust into the spotlight of the public eye. Actors, entertainers of all types, newscasters, radio and television personalities, and more fall under this starting occupation. Prerequisite: Age 15+.
- Reputation Bonus Increase: +1.
- Wealth Bonus Increase: +4.
Creative
The creative starting occupation covers artists of all types who fan their creative spark into a career. Illustrators, copywriters, cartoonists, graphic artists, novelists, magazine columnists, actors, sculptors, game designers, musicians, screenwriters, photographers, and web designers all fall under this occupation.
- Prerequisite: Age 15+.
- Wealth Bonus Increase: +2.
Criminal
This illicit starting occupation reveals a background from the wrong side of the law. This occupation includes con artists, burglars, thieves, crime family soldiers, gang members, bank robbers, and other types of career criminals.
- Prerequisite: Age 15+.
- Wealth Bonus Increase: +1.
Dilettante
Dilettantes usually get their wealth from family holdings and trust funds. The typical dilettante has no job, few responsibilities, and at least one driving passion that occupies his or her day. That passion might be a charity or philanthropic foundation, an ideal or cause worth fighting for, or a lust for living a fun and carefree existence.
- Prerequisite: Age 18+.
- Reputation Bonus Increase: +1.
- Wealth Bonus Increase: +6.
Doctor
A doctor can be a physician (general practitioner or specialist), a surgeon, or a psychiatrist.
- Prerequisite: Age 25+.
- Wealth Bonus Increase: +4.
Emergency Services
Rescue workers, firefighters, paramedics, hazardous material handlers, and emergency medical technicians fall under this category.
- Prerequisite: Age 18+.
- Wealth Bonus Increase: +2.
Entrepreneur
Entrepreneurs have an obsession about being their own boss. They believe in themselves, have an abundance of confidence, and the ability to acquire the funds necessary to bankroll their newest moneymaking venture. These small to large business owners have a knack for putting together business plans, gathering resources, and getting a new venture off the ground. They rarely want to stick around after the launch, however, as they prefer to put their energies into the next big thing.
- Prerequisite: Age 18+.
- Reputation Bonus Increase: +1.
- Wealth Bonus Increase: +4.
Investigative
There are a number of jobs that fit within this occupation, including investigative reporters, photojournalists, private investigators, police detectives, criminologists, criminal profilers, espionage agents, and others who use their skills to gather evidence and analyze clues.
- Prerequisite: Age 23+.
- Wealth Bonus Increase: +2.
Law Enforcement
Law enforcement personnel include uniformed police, state troopers, federal police, federal agents, SWAT team members, and military police.
- Prerequisite: Age 20+.
- Wealth Bonus Increase: +1.
Military
Military covers any of the branches of the armed forces, including army, navy, air force, and marines, as well as the various elite training units such as Seals, Rangers, and Special Forces.
- Prerequisite: Age 18+.
- Wealth Bonus Increase: +1.
Religious
Ordained clergy of all persuasions, as well as theological scholars and experts on religious studies fall within the scope of this starting occupation.
- Prerequisite: Age 23+.
- Wealth Bonus Increase: +2.
Rural
Farm workers, hunters, and others who make a living in rural communities fall under this category.
- Prerequisite: Age 15+.
- Wealth Bonus Increase: +1.
Student
A student can be in high school, college, or graduate school. He or she could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study.
- Prerequisite: Age 15+.
- Wealth Bonus Increase: +1.
Technician
Scientists and engineers of all types fit within the scope of this starting occupation.
- Prerequisite: Age 23+.
- Wealth Bonus Increase: +3.
White Collar
Office workers and desk jockeys, lawyers, accountants, insurance agents, bank personnel, financial advisors, tax preparers, clerks, sales personnel, real estate agents, and a variety of mid-level managers fall within the scope of this starting occupation.
- Prerequisite: Age 23+.
- Wealth Bonus Increase: +3.