Stable Gallop: Difference between revisions

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You run with a smooth and steady gait.
You run with a smooth and steady gait.


Prerequisites: Animal or magical beast.
'''Prerequisites''': Animal or magical beast.


Benefit: Your AC penalty when charging is halved. The penalties on ranged attacks made by your rider are reduced by 1 when you take a double move and by 2 when you run (minimum penalty of 0). Your rider gains a +4 bonus on concentration checks caused by your motion.
'''Benefit''': Your AC penalty when charging is halved. The penalties on ranged attacks made by your rider are reduced by 1 when you take a double move and by 2 when you run (minimum penalty of 0). Your rider gains a +4 bonus on concentration checks caused by your motion.

Revision as of 00:41, 20 January 2016

You run with a smooth and steady gait.

Prerequisites: Animal or magical beast.

Benefit: Your AC penalty when charging is halved. The penalties on ranged attacks made by your rider are reduced by 1 when you take a double move and by 2 when you run (minimum penalty of 0). Your rider gains a +4 bonus on concentration checks caused by your motion.