Stable Gallop: Difference between revisions
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(Created page with "You run with a smooth and steady gait. Prerequisites: Animal or magical beast. Benefit: Your AC penalty when charging is halved. The penalties on ranged attacks made by your...") |
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You run with a smooth and steady gait. | You run with a smooth and steady gait. | ||
Prerequisites: Animal or magical beast. | '''Prerequisites''': Animal or magical beast. | ||
Benefit: Your AC penalty when charging is halved. The penalties on ranged attacks made by your rider are reduced by 1 when you take a double move and by 2 when you run (minimum penalty of 0). Your rider gains a +4 bonus on concentration checks caused by your motion. | '''Benefit''': Your AC penalty when charging is halved. The penalties on ranged attacks made by your rider are reduced by 1 when you take a double move and by 2 when you run (minimum penalty of 0). Your rider gains a +4 bonus on concentration checks caused by your motion. |
Revision as of 00:41, 20 January 2016
You run with a smooth and steady gait.
Prerequisites: Animal or magical beast.
Benefit: Your AC penalty when charging is halved. The penalties on ranged attacks made by your rider are reduced by 1 when you take a double move and by 2 when you run (minimum penalty of 0). Your rider gains a +4 bonus on concentration checks caused by your motion.