Fully Auto Grenade Launcher: Difference between revisions
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|+ '''Fully Auto Grenade Launcher''' | |||
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'''Main Attributes''': | '''Main Attributes''': | ||
---- | ---- | ||
'''Name''': Fully Auto Grenade Launcher | |||
'''Power / Speed''' (Total Level/Dice): Gigantic / Full Auto = Level 6/2d8 | |||
'''Weapon Arch Type''': | |||
'''Range''': 25ft | |||
'''Default Attributes''': | |||
'''Masterwork''': No | |||
'''Cost/Procure Diff''': $2,640 / 0 | |||
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'''Secondary Attributes''': | '''Secondary Attributes''': | ||
---- | ---- | ||
'''Accuracy Bonus''': +3 | |||
'''Bonus Damage''': 0 | |||
'''DR Damage''': 0 | |||
'''Critical Damage''': x3 | |||
'''Critical Range''': 19-20 | |||
'''Damage Type''': Kinetic | |||
'''Ammunition''': 6 | |||
'''Reload Speed''': Standard | |||
'''Weight''': Roughly ~30 pounds | |||
'''Bonus Abilities''': Switch Firing Modes, Fully Unload | |||
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'''Accessories and Description''': | '''Accessories and Description''': | ||
----------- | ----------- | ||
;Weapon Accessories: | ;Weapon Accessories: | ||
;Description: | ;Description: This is a fully automatic grenade launcher. | ||
;Explanations: Several negatives where taken in Range to gain the ability to provide bonuses to Critical Damage, Critical Range, and accuracy bonus. | |||
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Revision as of 19:12, 13 June 2016
Main Attributes: Name: Fully Auto Grenade Launcher Power / Speed (Total Level/Dice): Gigantic / Full Auto = Level 6/2d8 Weapon Arch Type: Range: 25ft Default Attributes: Masterwork: No Cost/Procure Diff: $2,640 / 0 |
Secondary Attributes: Accuracy Bonus: +3 Bonus Damage: 0 DR Damage: 0 Critical Damage: x3 Critical Range: 19-20 Damage Type: Kinetic Ammunition: 6 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: Switch Firing Modes, Fully Unload |
Accessories and Description:
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