Rail Gun: Difference between revisions

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'''Power / Speed''' (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 1d12*
'''Power / Speed''' (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 1d12*
'''Proficiency Requirement''': 6 Levels in Ranged


'''Weapon Arch Type''':  Sniper Rifle
'''Weapon Arch Type''':  Sniper Rifle
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'''Bonus Damage''': +1
'''Bonus Damage''': +1


'''DR Damage''': 0
'''AP Damage''': 0


'''Critical Damage''': x3
'''Critical Damage''': x3

Revision as of 20:17, 13 October 2017

Rail Gun

Main Attributes:


Name: Rail Gun

Power / Speed (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 1d12*

Proficiency Requirement: 6 Levels in Ranged

Weapon Arch Type: Sniper Rifle

Range: 8,100 (Range penalty reduced by half)

Default Attributes:

Masterwork: No

Cost/Procure Diff: $12,960 / 2

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: +1

AP Damage: 0

Critical Damage: x3

Critical Range: 20

Damage Type: Kinetic-Kinetic

Ammunition: 7

Reload Speed: Standard

Weight: Roughly ~30 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
This is a specialized high powered long ranged weapon that shoots a small metal tube at extremely high speed.
Explanations
The snipe rifle provides a massive range increase as well as a boost too the Critical Damage and the procure diff. The increased critical damage and procure diff along with the double base price because of the Sniper Rifle Arch Type this guns price is much larger then normal. 2 of the 3 points are spent on improving the damage type. One customization point is spent on improving base damage.