Defensive Strike: Difference between revisions
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'''Prerequisite''': - | '''Prerequisite''': - | ||
'''Benefit''': Do not add your strength modifier to damage and reduce the damage die level by | '''Benefit''': Do not add your strength modifier to damage and reduce the damage die level by 2. However the Character gains +4 AC for one round on any attack from the target regardless if successful. | ||
NOTE: This takes two attacks and thus requires a full round action. Which means if a Character has two extra attacks and there main attack then the Character can use Defensive Strike and then attack as normal. If the Character has 4 total attacks (3 extra attacks and the one main attack) then the Character can choose to use this Feat twice in one round. The effect is stacking. | NOTE: This takes two attacks and thus requires a full round action. Which means if a Character has two extra attacks and there main attack then the Character can use Defensive Strike and then attack as normal. If the Character has 4 total attacks (3 extra attacks and the one main attack) then the Character can choose to use this Feat twice in one round. The effect is stacking. | ||
'''Normal''': Normally an attack has no effect on AC only heal or conditions. | '''Normal''': Normally an attack has no effect on AC only heal or conditions. |
Latest revision as of 06:14, 22 May 2017
Prerequisite: -
Benefit: Do not add your strength modifier to damage and reduce the damage die level by 2. However the Character gains +4 AC for one round on any attack from the target regardless if successful.
NOTE: This takes two attacks and thus requires a full round action. Which means if a Character has two extra attacks and there main attack then the Character can use Defensive Strike and then attack as normal. If the Character has 4 total attacks (3 extra attacks and the one main attack) then the Character can choose to use this Feat twice in one round. The effect is stacking.
Normal: Normally an attack has no effect on AC only heal or conditions.