Anti-Matter Rifle: Difference between revisions
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'''Bonus Damage''': 0 | '''Bonus Damage''': 0 | ||
''' | '''AP Damage''': 3 | ||
'''Critical Damage''': x2 | '''Critical Damage''': x2 | ||
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'''Bonus Damage''': +2 | '''Bonus Damage''': +2 | ||
''' | '''AP Damage''': 4 | ||
'''Critical Damage''': x3 | '''Critical Damage''': x3 |
Revision as of 23:18, 13 October 2017
Main Attributes: Name: Anti-Matter Rifle Power / Speed (Total Level/Dice): Gigantic / Full Auto = Level 6 / 2d10* Proficiency Requirement: 8 Levels in Ranged Weapon Arch Type: Assault Specialized Weapon, Anti-Matter Range: 300ft Default Attributes: Masterwork: No Cost/Procure Diff: $28,080 / 2 |
Secondary Attributes: Accuracy Bonus: 0 Bonus Damage: 0 AP Damage: 3 Critical Damage: x2 Critical Range: 20 Damage Type: Thermal & Kinetic Ammunition: 5 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: Switch Firing Modes |
Accessories and Description:
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Optimized Anti-Matter Rifle
Main Attributes: Name: Optimized Anti-Matter Rifle Power / Speed (Total Level/Dice): Gigantic / Full Auto = Level 6 / 2d10* Proficiency Requirement: 8 Levels in Ranged Weapon Arch Type: Assault Specialized Weapon, Anti-Matter Range: 300ft Default Attributes: Masterwork: No Cost/Procure Diff: $37,440 / 2 |
Secondary Attributes: Accuracy Bonus: 0 Bonus Damage: +2 AP Damage: 4 Critical Damage: x3 Critical Range: 20 Damage Type: Thermal & Kinetic Ammunition: 5 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: Switch Firing Modes |
Accessories and Description:
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