AdvancedFirearmsProficiency: Difference between revisions
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'''Prerequisites''': - | '''Prerequisites''': - | ||
'''Benefits''': The Character doesn't take disadvantage for using advanced firearms. | '''Benefits''': The Character doesn't take disadvantage for using advanced firearms. Advanced firearms are weapons of level 4 to 6. | ||
'''Normal''': The Character has to take disadvantage for using any kind of firearm or weapon that they are not proficient at. | '''Normal''': The Character has to take disadvantage for using any kind of firearm or weapon that they are not proficient at. The rules for weapon levels is located [[Weapons#Future_Path_Custom_Weapons|here]]. | ||
'''Special''': Almost all classes allow for advanced firearm proficiency. This should be a default for all character's starting out at level 1. | '''Special''': Almost all classes allow for advanced firearm proficiency. This should be a default for all character's starting out at level 1. |
Latest revision as of 23:37, 22 August 2016
For a full list of Feat go to the Feats page.
Prerequisites: -
Benefits: The Character doesn't take disadvantage for using advanced firearms. Advanced firearms are weapons of level 4 to 6.
Normal: The Character has to take disadvantage for using any kind of firearm or weapon that they are not proficient at. The rules for weapon levels is located here.
Special: Almost all classes allow for advanced firearm proficiency. This should be a default for all character's starting out at level 1.