Plasma Sniper Rifle: Difference between revisions

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'''Masterwork''': No
'''Masterwork''': No


'''Cost/Procure Diff''': $11,520 / 1  
'''Cost/Procure Diff''': $8,640 / 1  
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'''Masterwork''': No
'''Masterwork''': No


'''Cost/Procure Diff''': $15,840 / 1  
'''Cost/Procure Diff''': $12,960 / 1  
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Revision as of 20:41, 24 November 2016

Rail Gun

Main Attributes:


Name: Rail Gun

Power / Speed (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 2d8*

Weapon Arch Type: Sniper Rifle

Range: 2,700 (Range penalty reduced by half)

Default Attributes: Plasma

Masterwork: No

Cost/Procure Diff: $8,640 / 1

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

DR Damage: 0

Critical Damage: x2

Critical Range: 19-20

Damage Type: Thermal

Ammunition: 7

Reload Speed: Standard

Weight: Roughly ~30 pounds

Bonus Abilities:

 

Accessories and Description:


Weapon Accessories
Description
Plasma Based Sniper Rilfe.
Explanations


Hybrid Sniper Rifle

Hybrid Sniper Rifle

Main Attributes:


Name: Hybrid Sniper Rifle

Power / Speed (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 2d8*

Weapon Arch Type: Sniper Rifle

Range: 2700ft

Default Attributes: Plasma

Masterwork: No

Cost/Procure Diff: $12,960 / 1

 

Secondary Attributes:


Accuracy Bonus: +2

Bonus Damage: 0

DR Damage: 0

Critical Damage: x3

Critical Range: 19-20

Damage Type: Kinetic, Thermal

Ammunition: 6

Reload Speed: Standard

Weight: Roughly ~10 pounds

Bonus Abilities: N/A

 

Accessories and Description:


Weapon Accessories
Description
Explanations