Plasma Sniper Rifle: Difference between revisions
No edit summary |
|||
Line 16: | Line 16: | ||
'''Masterwork''': No | '''Masterwork''': No | ||
'''Cost/Procure Diff''': $ | '''Cost/Procure Diff''': $8,640 / 1 | ||
|width="30px"| <!--spacer-column--> | |width="30px"| <!--spacer-column--> | ||
| valign="top" | | | valign="top" | | ||
Line 68: | Line 68: | ||
'''Masterwork''': No | '''Masterwork''': No | ||
'''Cost/Procure Diff''': $ | '''Cost/Procure Diff''': $12,960 / 1 | ||
|width="30px"| <!--spacer-column--> | |width="30px"| <!--spacer-column--> | ||
| valign="top" | | | valign="top" | |
Revision as of 20:41, 24 November 2016
Main Attributes: Name: Rail Gun Power / Speed (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 2d8* Weapon Arch Type: Sniper Rifle Range: 2,700 (Range penalty reduced by half) Default Attributes: Plasma Masterwork: No Cost/Procure Diff: $8,640 / 1 |
Secondary Attributes: Accuracy Bonus: 0 Bonus Damage: 0 DR Damage: 0 Critical Damage: x2 Critical Range: 19-20 Damage Type: Thermal Ammunition: 7 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: |
Accessories and Description:
|
Hybrid Sniper Rifle
Main Attributes: Name: Hybrid Sniper Rifle Power / Speed (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 2d8* Weapon Arch Type: Sniper Rifle Range: 2700ft Default Attributes: Plasma Masterwork: No Cost/Procure Diff: $12,960 / 1 |
Secondary Attributes: Accuracy Bonus: +2 Bonus Damage: 0 DR Damage: 0 Critical Damage: x3 Critical Range: 19-20 Damage Type: Kinetic, Thermal Ammunition: 6 Reload Speed: Standard Weight: Roughly ~10 pounds Bonus Abilities: N/A |
Accessories and Description:
|