Energy Rail Cannon: Difference between revisions
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Revision as of 20:44, 24 November 2016
Main Attributes: Name: Charged Rapid Rail Cannon Power / Speed (Total Level/Dice): Gigantic / Full Auto = Level 6 / 2d8 Weapon Arch Type: Sniper Rifle Range: 8,100ft Default Attributes: Clunky Masterwork: No Cost/Procure Diff: $14,120 / 2 |
Secondary Attributes: Accuracy Bonus: 0 Bonus Damage: +1 DR Damage: 0 Critical Damage: x4 Critical Range: 20 Damage Type: Kinetic, Electrical Ammunition: 7 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: N/A |
Accessories and Description:
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Charged Rapid Rail Cannon
Main Attributes: Name: Charged Rapid Rail Cannon Power / Speed (Total Level/Dice): Gigantic / Full Auto = Level 6 / 2d8 Weapon Arch Type: Sniper Rifle Range: 8,100ft Default Attributes: Clunky Masterwork: No Cost/Procure Diff: $14,120 / 2 |
Secondary Attributes: Accuracy Bonus: 0 Bonus Damage: +1 DR Damage: 0 Critical Damage: x4 Critical Range: 20 Damage Type: Kinetic, Electrical Ammunition: 7 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: N/A |
Accessories and Description:
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Hybrid Accelerated Rail Gun
Main Attributes: Name: Hybrid Accelerated Rail Gun Power / Speed (Total Level/Dice): Gigantic / Semi-Auto = Level 5 / 2d8* Weapon Arch Type: Sniper Rifle Range: 2,700ft Default Attributes: Clunky, Plasma Based Masterwork: No Cost/Procure Diff: $14,120 / 2 |
Secondary Attributes: Accuracy Bonus: 0 Bonus Damage: +1 DR Damage: 0 Critical Damage: x4 Critical Range: 20 Damage Type: Thermal, Electrical Ammunition: 6 Reload Speed: Standard Weight: Roughly ~30 pounds Bonus Abilities: N/A |
Accessories and Description:
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