Improved Melee Weapon Focus: Difference between revisions

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(Created page with "'''Prerequisite''': Melee Weapon Focus, Affinity Die 1d12. '''Benefit''': A character with this feat can more effectively use there melee weapon. The weapon damage die is now...")
 
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'''Prerequisite''': Melee Weapon Focus, Affinity Die 1d12.
'''Prerequisite''': Melee Weapon Focus, Advantage Die 1d8.


'''Benefit''': A character with this feat can more effectively use there melee weapon. The weapon damage die is now increased by one. This only works for melee weapons and not unarmed strikes nor does this work with weapons that the character doesn't have a proficiency with.
'''Benefit''': A character with this feat can more effectively use there melee weapon of choice (The weapon chosen from Melee Weapon Focus Feat). The weapon damage die is now increased by one.  


'''Normal''': Weapon damage die is normally the 'source of truth' when it comes to how much damage a weapon can do. However this feat increases that amount.
'''Normal''': Weapon damage die is normally the 'source of truth' when it comes to how much damage a weapon can do. However this feat increases that amount.

Revision as of 21:30, 12 May 2017

Prerequisite: Melee Weapon Focus, Advantage Die 1d8.

Benefit: A character with this feat can more effectively use there melee weapon of choice (The weapon chosen from Melee Weapon Focus Feat). The weapon damage die is now increased by one.

Normal: Weapon damage die is normally the 'source of truth' when it comes to how much damage a weapon can do. However this feat increases that amount.