Main Attributes:
Name: Light Machine Gun
Power / Speed (Total Level/Dice): Large/ Full Auto = Level 5/d12
Weapon Arch Type: Light Machine Weapon
Range: 300ft
Default Attributes: Clunky, Custom Ammunition
Masterwork: No
Cost/Procure Diff: $3,350 / 1
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Secondary Attributes:
Accuracy Bonus: 0
Bonus Damage: 0
DR Damage: 0
Critical Damage: x3
Critical Range: 19-20
Damage Type: Kinetic
Ammunition: 6
Reload Speed: Full Round Action
Weight: Roughly ~20 pounds
Bonus Abilities: Suppression Fire
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Accessories and Description:
- Weapon Accessories
- Description
- Usually heavy weapons that deliver more damage and fire power down range. They are weapons that usually fit the roll of support and allow for suppressor fire.
- Explanations
- Because of the weapon Arch-Type this gun has the 'Suppression Fire' ability. It also has a much large cost because of both its Arch-Type and its x3 critical. Two negatives where taken with this weapon. The Reload Speed was reduced to a 'Full Round Action' and the range was reduced by one increment. This gave two negative points which where spent for 1 extra customization point. Level 1 weapon plus two negative points means 2 customization. One customization was spent on critical damage and the other one critical range. This weapon is hard hitting and even more terrifying when a critical hit is achieved.
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