Assault Weapon

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Assault Weapon

Main Attributes:


Name: Assault Weapon

Power / Speed (Total Level/Dice): Medium / Full Auto = Level 4 / d10

Proficiency Requirement: 4 Levels in Range Branch

Weapon Style & Arch Type: Assault Specialized Weapon

Range: 300ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $3,450 / 1

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x2

Critical Range: 20

Damage Type: Kinetic

Ammunition: 6

Reload Speed: Standard

Weight: Roughly ~10 pounds

Bonus Abilities: Enhanced Combat Options (Overrun)

 

Accessories and Description:


Weapon Accessories
Description
This is the most commonly used ranged military weapon during a civilizations type 1 tech level.
Explanations
The weapon has the Enhanced Combat Options (Overrun) because of its weapon Arch-Type.


M16 Assault Weapon

M16 US/Earth Assault Weapon

Main Attributes:


Name: Assault Weapon

Power / Speed (Total Level/Dice): Medium / Full Auto = Level 4 / d10

Proficiency Requirement: 4 Levels in Range Branch

Weapon Style & Arch Type: Assault Specialized Weapon

Range: 300ft

Default Attributes:

Masterwork: No

Cost/Procure Diff: $4,250 / 1

 

Secondary Attributes:


Accuracy Bonus: 0

Bonus Damage: 0

AP Damage: 0

Critical Damage: x2

Critical Range: 19-20

Damage Type: Kinetic

Ammunition: 6

Reload Speed: Standard

Weight: Roughly ~10 pounds

Bonus Abilities: Switch Firing Modes

 

Accessories and Description:


Weapon Accessories
Description
A common assault weapon for the Earth Government of the United States of America.
Explanations
The weapon has the Switch Firing Modes because of its weapon Arch-Type. A customization point was spent on improving the critical range of this weapon.