Pilot
You can use the Pilot skill to fly any kind of spacecraft. It is a check against stirring in 3 dimensions. For 2 dimensions please refer to Drive
Check
Typical piloting tasks don’t require checks. Checks are required during combat, for special maneuvers, or in other extreme circumstances, or when the pilot wants to attempt something outside the normal parameters of the vehicle. When flying, the character can attempt simple maneuvers and stunts (actions in which the pilot attempts to do something complex very quickly or in a limited space). Each vehicle’s description includes a maneuver modifier that applies to Pilot checks made by the operator of the vehicle.
Unless you have the Starship Operation feat (page 14), you take a –4 penalty on Pilot checks made to pilot a starship. The pilot of a starship can make a Pilot check to escape after being held or immobilized by another starship’s grapplers or tractor beam; see Grappling Systems for more information on grapplers and tractor beams.
Try Again
No. You cannot attempt this again until the next round. A character can not take 10 or 20 when making a Pilot check. A Pilot check is a move action.
Special
- A character with the Vehicle Expert feat gets a +2 bonus on all Pilot checks.
- There is no penalty for operating a general-purpose fixed-wing aircraft. Other types of aircraft (heavy aircraft, helicopters, jet fighters, and spacecraft) require the corresponding Aircraft Operation feat, or else the character takes a –4 penalty on Pilot checks.